-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games

return {
	[1]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Melee Physical Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Melee Physical Damage"
				}
			}
		},
		stats={
			[1]="support_melee_physical_damage_+%_final"
		}
	},
	[2]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Bleeding and Poison caused by Melee Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Bleeding and Poison caused by Melee Hits"
				}
			}
		},
		stats={
			[1]="support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits"
		}
	},
	[3]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Curse Skills apply their Curses as Auras\nSupported Curse Skills also count as Aura Skills"
				}
			}
		},
		stats={
			[1]="curse_apply_as_aura"
		}
	},
	[4]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_ancestor_slam_totem_damage_+%_final"
		}
	},
	[5]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_echo_damage_+%_final"
		}
	},
	[6]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_elemental_proliferation_damage_+%_final"
		}
	},
	[7]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Using Supported Skills is Instant"
				}
			}
		},
		stats={
			[1]="base_skill_is_instant"
		}
	},
	[8]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Attack Skills deal {0}% more Damage while on Full Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Attack Skills deal {0}% less Damage while on Full Life"
				}
			}
		},
		stats={
			[1]="support_damage_while_on_full_life_+%_final"
		}
	},
	[9]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Attack Skills deal {0}% more Elemental Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Attack Skills deal {0}% less Elemental Damage"
				}
			}
		},
		stats={
			[1]="support_attack_skills_elemental_damage_+%_final"
		}
	},
	[10]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Weapon Elemental Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Weapon Elemental Damage"
				}
			}
		},
		stats={
			[1]="support_weapon_elemental_damage_+%_final"
		}
	},
	[11]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Area Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Area Damage"
				}
			}
		},
		stats={
			[1]="support_area_concentrate_area_damage_+%_final"
		}
	},
	[12]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_barrage_damage_+%_final"
		}
	},
	[13]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Projectile Damage"
				}
			}
		},
		stats={
			[1]="support_multiple_projectile_damage_+%_final"
		}
	},
	[14]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Projectile Damage"
				}
			}
		},
		stats={
			[1]="support_rain_projectile_damage_+%_final"
		}
	},
	[15]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Projectile Damage"
				}
			}
		},
		stats={
			[1]="support_lesser_multiple_projectile_damage_+%_final"
		}
	},
	[16]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_gem_mine_damage_+%_final"
		}
	},
	[17]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_totem_damage_+%_final"
		}
	},
	[18]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Spells deal {0}% increased Spell Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Spells deal {0}% reduced Spell Damage"
				}
			}
		},
		stats={
			[1]="triggered_spell_spell_damage_+%"
		}
	},
	[19]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Spell Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Spell Damage"
				}
			}
		},
		stats={
			[1]="support_cast_on_crit_spell_damage_+%_final"
		}
	},
	[20]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Spells have {0}% more Spell Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Spells have {0}% less Spell Damage"
				}
			}
		},
		stats={
			[1]="support_cast_on_melee_kill_spell_damage_+%_final"
		}
	},
	[21]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Triggered Spells deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Triggered Spells deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_cast_while_channelling_triggered_skill_damage_+%_final"
		}
	},
	[22]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Spells deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Spells deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_trigger_link_damage_+%_final"
		}
	},
	[23]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Cost"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Cost"
				}
			}
		},
		stats={
			[1]="base_cost_+%"
		}
	},
	[24]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Life Cost"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Life Cost"
				}
			}
		},
		stats={
			[1]="base_life_cost_+%"
		}
	},
	[25]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% reduced Mana Cost"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% increased Mana Cost"
				}
			}
		},
		stats={
			[1]="base_mana_cost_-%"
		}
	},
	[26]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Strike Skills target {0} additional nearby Enemy"
				},
				[2]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Strike Skills target {0} additional nearby Enemies"
				}
			}
		},
		stats={
			[1]="melee_attack_number_of_spirit_strikes"
		}
	},
	[27]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Strike Skills cannot target additional Enemies"
				}
			}
		},
		stats={
			[1]="no_spirit_strikes"
		}
	},
	[28]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Extra Targets for Supported Skills can be found {0}% further away"
				}
			}
		},
		stats={
			[1]="extra_target_targeting_distance_+%"
		}
	},
	[29]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Area of Effect"
				}
			}
		},
		stats={
			[1]="base_skill_area_of_effect_+%"
		}
	},
	[30]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Area of Effect"
				}
			}
		},
		stats={
			[1]="support_concentrated_effect_skill_area_of_effect_+%_final"
		}
	},
	[31]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Area of Effect while Dead"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Area of Effect while Dead"
				}
			}
		},
		stats={
			[1]="area_of_effect_+%_while_dead"
		}
	},
	[32]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Aura Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Aura Area of Effect"
				}
			}
		},
		stats={
			[1]="base_aura_area_of_effect_+%"
		}
	},
	[33]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Aura effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Aura effect"
				}
			}
		},
		stats={
			[1]="aura_effect_+%"
		}
	},
	[34]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Critical Strike Chance"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Critical Strike Chance"
				}
			}
		},
		stats={
			[1]="support_multiple_projectiles_critical_strike_chance_+%_final"
		}
	},
	[35]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Cost Life instead of Mana"
				}
			}
		},
		stats={
			[1]="base_skill_cost_life_instead_of_mana"
		}
	},
	[36]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Reserve Life instead of Mana"
				}
			}
		},
		stats={
			[1]="base_skill_reserve_life_instead_of_mana"
		}
	},
	[37]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Spend Life instead of Mana for effects of Supported Skills"
				}
			}
		},
		stats={
			[1]="base_use_life_in_place_of_mana"
		}
	},
	[38]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="!",
							[2]=0
						}
					},
					text="Supported Skills fire a Payload Arrow into the air\nProjectiles from the Supported Skill Fire from where the Payload Arrow lands"
				}
			}
		},
		stats={
			[1]="projectiles_rain"
		}
	},
	[39]={
		lang={
			English={
				[1]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					limit={
						[1]={
							[1]=10,
							[2]=10
						}
					},
					text="Ignites caused by Supported Skills spread to other Enemies within {0} metre"
				},
				[2]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Ignites caused by Supported Skills spread to other Enemies within {0} metres"
				}
			}
		},
		stats={
			[1]="support_ignite_proliferation_radius"
		}
	},
	[40]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]="#",
							[2]="#"
						},
						[4]={
							[1]=1,
							[2]="#"
						},
						[5]={
							[1]=0,
							[2]=0
						},
						[6]={
							[1]=0,
							[2]=0
						},
						[7]={
							[1]="#",
							[2]="#"
						},
						[8]={
							[1]="#",
							[2]="#"
						},
						[9]={
							[1]=0,
							[2]=0
						},
						[10]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills Fire Projectiles in random directions"
				},
				[2]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]=0,
							[2]=0
						},
						[4]={
							[1]=1,
							[2]="#"
						},
						[5]={
							[1]="!",
							[2]=0
						},
						[6]={
							[1]=0,
							[2]=0
						},
						[7]={
							[1]="#",
							[2]="#"
						},
						[8]={
							[1]="#",
							[2]="#"
						},
						[9]={
							[1]=0,
							[2]=0
						},
						[10]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills Fire Projectiles in a spiral"
				},
				[3]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]=0,
							[2]=0
						},
						[4]={
							[1]=1,
							[2]="#"
						},
						[5]={
							[1]="!",
							[2]=0
						},
						[6]={
							[1]="!",
							[2]=0
						},
						[7]={
							[1]="#",
							[2]="#"
						},
						[8]={
							[1]="#",
							[2]="#"
						},
						[9]={
							[1]=0,
							[2]=0
						},
						[10]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills Fire Projectiles in two mirrored spirals"
				},
				[4]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]=0,
							[2]=0
						},
						[4]={
							[1]=0,
							[2]=0
						},
						[5]={
							[1]="#",
							[2]="#"
						},
						[6]={
							[1]=0,
							[2]=0
						},
						[7]={
							[1]="!",
							[2]=0
						},
						[8]={
							[1]="!",
							[2]=0
						},
						[9]={
							[1]=0,
							[2]=0
						},
						[10]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills Fire Projectiles in a spiral"
				},
				[5]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]=0,
							[2]=0
						},
						[4]={
							[1]=0,
							[2]=0
						},
						[5]={
							[1]="#",
							[2]="#"
						},
						[6]={
							[1]=0,
							[2]=0
						},
						[7]={
							[1]="!",
							[2]=0
						},
						[8]={
							[1]=0,
							[2]=0
						},
						[9]={
							[1]=0,
							[2]=0
						},
						[10]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills Fire Projectiles in a circle"
				},
				[6]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]=0,
							[2]=0
						},
						[4]={
							[1]=0,
							[2]=0
						},
						[5]={
							[1]="#",
							[2]="#"
						},
						[6]={
							[1]=0,
							[2]=0
						},
						[7]={
							[1]=0,
							[2]=0
						},
						[8]={
							[1]="!",
							[2]=0
						},
						[9]={
							[1]=0,
							[2]=0
						},
						[10]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills Fire Projectiles sequentially"
				}
			}
		},
		stats={
			[1]="power_siphon_fire_at_all_targets",
			[2]="total_number_of_projectiles_to_fire",
			[3]="total_number_of_arrows_to_fire",
			[4]="base_number_of_projectiles_in_spiral_nova",
			[5]="projectile_spiral_nova_angle",
			[6]="projectile_spiral_nova_both_directions",
			[7]="projectiles_nova",
			[8]="projectiles_barrage",
			[9]="rain_of_arrows_sequences_to_fire",
			[10]="skill_display_single_base_projectile"
		}
	},
	[41]={
		lang={
			English={
				[1]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextElementalAilments"
					},
					limit={
						[1]={
							[1]=10,
							[2]=10
						}
					},
					text="Elemental Ailments inflicted by Supported Skills spread to other enemies within {0} metre"
				},
				[2]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextElementalAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Elemental Ailments inflicted by Supported Skills spread to other enemies within {0} metres"
				}
			}
		},
		stats={
			[1]="elemental_status_effect_aura_radius"
		}
	},
	[42]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Kill Enemies that have 10% Life or lower when Hit by Supported Skills"
				}
			}
		},
		stats={
			[1]="kill_enemy_on_hit_if_under_10%_life"
		}
	},
	[43]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"
				}
			}
		},
		stats={
			[1]="keystone_point_blank"
		}
	},
	[44]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextChillNonHitNoDuration"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Damage and Chill Enemies between you and Linked Targets"
				}
			}
		},
		stats={
			[1]="link_skills_deal_cold_dot_to_enemies_in_beam_aoe"
		}
	},
	[45]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Strength's Damage bonus applies to Projectile Attack Damage as well for Supported Skills"
				}
			}
		},
		stats={
			[1]="keystone_strong_bowman"
		}
	},
	[46]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Strength's Damage bonus applies to all Spell Damage as well for Supported Skills"
				}
			}
		},
		stats={
			[1]="strong_casting"
		}
	},
	[47]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]=1,
							[2]=1
						}
					},
					text="Throws a Remote Mine which uses the Supported Skill when detonated"
				},
				[2]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]=2,
							[2]="#"
						}
					},
					text="Throws {1} Remote Mines which use the Supported Skill when detonated"
				}
			}
		},
		stats={
			[1]="is_remote_mine",
			[2]="number_of_mines_to_place"
		}
	},
	[48]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Skills throw up to 1 additional Trap"
				},
				[2]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills throw up to {0} additional Traps"
				}
			}
		},
		stats={
			[1]="number_of_additional_traps_to_throw"
		}
	},
	[49]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextMultipleMines"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to throw up to 1 additional Trap or Mine"
				}
			}
		},
		stats={
			[1]="support_additional_trap_mine_%_chance_for_1_additional_trap_mine"
		}
	},
	[50]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextMultipleMines"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to throw up to 2 additional Traps or Mines"
				}
			}
		},
		stats={
			[1]="support_additional_trap_mine_%_chance_for_2_additional_trap_mine"
		}
	},
	[51]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextMultipleMines"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to throw up to 3 additional Traps or Mines"
				}
			}
		},
		stats={
			[1]="support_additional_trap_mine_%_chance_for_3_additional_trap_mine"
		}
	},
	[52]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills throw Traps randomly around targeted location"
				}
			}
		},
		stats={
			[1]="throw_traps_in_circle_radius"
		}
	},
	[53]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="!",
							[2]=0
						},
						[2]={
							[1]=0,
							[2]=1
						},
						[3]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills will summon a Totem which uses that Skill"
				},
				[2]={
					limit={
						[1]={
							[1]="!",
							[2]=0
						},
						[2]={
							[1]=0,
							[2]=1
						},
						[3]={
							[1]="!",
							[2]=0
						}
					},
					text="Supported Skills will summon a Ballista Totem which uses that Skill"
				},
				[3]={
					limit={
						[1]={
							[1]="!",
							[2]=0
						},
						[2]={
							[1]=2,
							[2]="#"
						},
						[3]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills will summon {0} Totems which use that Skill"
				},
				[4]={
					limit={
						[1]={
							[1]="!",
							[2]=0
						},
						[2]={
							[1]=2,
							[2]="#"
						},
						[3]={
							[1]="!",
							[2]=0
						}
					},
					text="Supported Skills will summon {0} Ballista Totems which use that Skill"
				}
			}
		},
		stats={
			[1]="is_totem",
			[2]="number_of_totems_to_summon",
			[3]="is_ranged_attack_totem"
		}
	},
	[54]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Totem lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="base_totem_duration"
		}
	},
	[55]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Projectiles from Supported Skills Pierce {0} additional Target"
				},
				[2]={
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills Pierce {0} additional Targets"
				}
			}
		},
		stats={
			[1]="projectile_base_number_of_targets_to_pierce"
		}
	},
	[56]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Trap lasts {0:+d} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Trap lasts {0:+d} seconds"
				},
				[3]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Trap lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="base_trap_duration",
			[2]="quality_display_trap_duration_is_gem"
		}
	},
	[57]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Mine lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="base_mine_duration"
		}
	},
	[58]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Mine lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="support_remote_mine_2_base_mine_duration"
		}
	},
	[59]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d} to maximum number of Summoned Ballista Totems"
				}
			}
		},
		stats={
			[1]="attack_skills_additional_ballista_totems_allowed"
		}
	},
	[60]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d} to maximum number of Summoned Totems"
				}
			}
		},
		stats={
			[1]="base_number_of_totems_allowed"
		}
	},
	[61]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Summon two Totems instead of one"
				}
			}
		},
		stats={
			[1]="summon_2_totems"
		}
	},
	[62]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Can have up to {0} Trap placed at a time"
				},
				[2]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Can have up to {0} Traps placed at a time"
				}
			}
		},
		stats={
			[1]="base_number_of_traps_allowed"
		}
	},
	[63]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Can have up to {0} Remote Mine placed at a time"
				},
				[2]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Can have up to {0} Remote Mines placed at a time"
				}
			}
		},
		stats={
			[1]="base_number_of_remote_mines_allowed"
		}
	},
	[64]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Trap Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Trap Duration"
				}
			}
		},
		stats={
			[1]="trap_duration_+%"
		}
	},
	[65]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced duration"
				}
			}
		},
		stats={
			[1]="mine_duration_+%"
		}
	},
	[66]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextBlind"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to Blind enemies on hit"
				}
			}
		},
		stats={
			[1]="global_chance_to_blind_on_hit_%"
		}
	},
	[67]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Blinding duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Blinding duration"
				}
			}
		},
		stats={
			[1]="blind_duration_+%"
		}
	},
	[68]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Critical Strike Chance"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Critical Strike Chance"
				}
			}
		},
		stats={
			[1]="critical_strike_chance_+%"
		}
	},
	[69]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Critical Strike Chance"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Critical Strike Chance"
				}
			}
		},
		stats={
			[1]="support_controlled_destruction_critical_strike_chance_+%_final"
		}
	},
	[70]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d}% to Critical Strike Multiplier"
				}
			}
		},
		stats={
			[1]="base_critical_strike_multiplier_+"
		}
	},
	[71]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills Penetrate {0}% Fire Resistance"
				}
			}
		},
		stats={
			[1]="base_reduce_enemy_fire_resistance_%"
		}
	},
	[72]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills Penetrate {0}% Cold Resistance"
				}
			}
		},
		stats={
			[1]="base_reduce_enemy_cold_resistance_%"
		}
	},
	[73]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills Penetrate {0}% Elemental Resistances"
				}
			}
		},
		stats={
			[1]="reduce_enemy_elemental_resistance_%"
		}
	},
	[74]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills Penetrate {0}% Lightning Resistance"
				}
			}
		},
		stats={
			[1]="base_reduce_enemy_lightning_resistance_%"
		}
	},
	[75]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Chain {0:+d} times"
				}
			}
		},
		stats={
			[1]="number_of_chains"
		}
	},
	[76]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills Split towards {0} targets"
				}
			}
		},
		stats={
			[1]="projectile_number_to_split"
		}
	},
	[77]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills Fork"
				}
			}
		},
		stats={
			[1]="projectiles_fork"
		}
	},
	[78]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Projectiles from Supported Skills can Fork an additional Time"
				},
				[2]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills can Fork {0} additional Times"
				}
			}
		},
		stats={
			[1]="number_of_additional_forks_base"
		}
	},
	[79]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=1,
							[2]=99
						}
					},
					text="Projectiles from Supported Skills have {1}% chance to Return to you"
				},
				[2]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=100,
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills Return to you"
				},
				[3]={
					limit={
						[1]={
							[1]="!",
							[2]=0
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills Return to you"
				}
			}
		},
		stats={
			[1]="projectiles_return",
			[2]="projectile_return_%_chance"
		}
	},
	[80]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Hits"
				}
			}
		},
		stats={
			[1]="support_chain_hit_damage_+%_final"
		}
	},
	[81]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_spirit_strike_damage_+%_final"
		}
	},
	[82]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Projectile Damage"
				}
			}
		},
		stats={
			[1]="support_split_projectile_damage_+%_final"
		}
	},
	[83]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Projectile Damage"
				}
			}
		},
		stats={
			[1]="support_fork_projectile_damage_+%_final"
		}
	},
	[84]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Hits for each Poison on the Enemy, up to {1}"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% less Damage with Hits for each Poison on the Enemy, up to {1}"
				}
			}
		},
		stats={
			[1]="support_debilitate_hit_damage_+%_final_per_poison_stack",
			[2]="support_debilitate_hit_damage_max_poison_stacks"
		}
	},
	[85]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Poison"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Poison"
				}
			}
		},
		stats={
			[1]="support_debilitate_poison_damage_+%_final"
		}
	},
	[86]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Poison"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Poison"
				}
			}
		},
		stats={
			[1]="support_poison_poison_damage_+%_final"
		}
	},
	[87]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills deal {0}% more Damage with Hits and Ailments while Returning"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Projectiles from Supported Skills deal {0}% less Damage with Hits and Ailments while Returning"
				}
			}
		},
		stats={
			[1]="support_return_returning_projectiles_damage_+%_final"
		}
	},
	[88]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Chaos Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Chaos Damage"
				}
			}
		},
		stats={
			[1]="support_void_manipulation_chaos_damage_+%_final"
		}
	},
	[89]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Spell Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Spell Damage"
				}
			}
		},
		stats={
			[1]="support_controlled_destruction_spell_damage_+%_final"
		}
	},
	[90]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Spell Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Spell Damage"
				}
			}
		},
		stats={
			[1]="support_efficacy_spell_damage_+%_final"
		}
	},
	[91]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage over Time"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage over Time"
				}
			}
		},
		stats={
			[1]="support_rapid_decay_damage_over_time_+%_final"
		}
	},
	[92]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage over Time"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage over Time"
				}
			}
		},
		stats={
			[1]="support_efficacy_damage_over_time_+%_final"
		}
	},
	[93]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_additional_totem_damage_+%_final"
		}
	},
	[94]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Ailments"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Ailments"
				}
			}
		},
		stats={
			[1]="support_better_ailments_ailment_damage_+%_final"
		}
	},
	[95]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Hits"
				}
			}
		},
		stats={
			[1]="support_better_ailments_hit_damage_+%_final"
		}
	},
	[96]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Physical Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Physical Damage"
				}
			}
		},
		stats={
			[1]="support_brutality_physical_damage_+%_final"
		}
	},
	[97]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Fire Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Fire Damage"
				}
			}
		},
		stats={
			[1]="support_chance_to_ignite_fire_damage_+%_final"
		}
	},
	[98]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Hits"
				}
			}
		},
		stats={
			[1]="support_cruelty_hit_damage_+%_final"
		}
	},
	[99]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Elemental Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Elemental Damage"
				}
			}
		},
		stats={
			[1]="support_gem_elemental_damage_+%_final"
		}
	},
	[100]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Ignite"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Ignite"
				}
			}
		},
		stats={
			[1]="support_ignite_prolif_ignite_damage_+%_final"
		}
	},
	[101]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Physical Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Physical Damage"
				}
			}
		},
		stats={
			[1]="support_maim_chance_physical_damage_+%_final"
		}
	},
	[102]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills deal up to {0}% more Melee Damage to Enemies, based on proximity"
				}
			}
		},
		stats={
			[1]="support_slashing_damage_+%_final_from_distance"
		}
	},
	[103]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Trap and Mine Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Trap and Mine Damage"
				}
			}
		},
		stats={
			[1]="support_trap_and_mine_damage_+%_final"
		}
	},
	[104]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0} Life gained per Enemy Hit with Supported Attacks"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0} Life lost per Enemy Hit with Supported Attacks"
				}
			}
		},
		stats={
			[1]="base_life_gain_per_target"
		}
	},
	[105]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0} Mana gained per Enemy Hit with Supported Attacks"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0} Mana lost per Enemy Hit with Supported Attacks"
				}
			}
		},
		stats={
			[1]="mana_gain_per_target"
		}
	},
	[106]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage to main target"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage to main target"
				}
			}
		},
		stats={
			[1]="support_melee_splash_damage_+%_final"
		}
	},
	[107]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills deal Splash Damage to surrounding targets"
				}
			}
		},
		stats={
			[1]="melee_splash"
		}
	},
	[108]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]="!",
							[2]=0
						}
					},
					text="Supported Skills deal {0}% more Splash Damage to surrounding targets"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						},
						[2]={
							[1]="!",
							[2]=0
						}
					},
					text="Supported Skills deal {0}% less Splash Damage to surrounding targets"
				},
				[3]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills deal {0}% less Splash Damage to surrounding targets"
				}
			}
		},
		stats={
			[1]="support_melee_splash_damage_+%_final_for_splash",
			[2]="quality_display_melee_splash_is_gem"
		}
	},
	[109]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Repeat {0} additional times"
				}
			}
		},
		stats={
			[1]="base_melee_attack_repeat_count"
		}
	},
	[110]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Skills Repeat an additional time"
				},
				[2]={
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Supported Skills Repeat an additional {0} times"
				}
			}
		},
		stats={
			[1]="base_spell_repeat_count"
		}
	},
	[111]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Cast Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Cast Speed"
				}
			}
		},
		stats={
			[1]="support_multicast_cast_speed_+%_final"
		}
	},
	[112]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Melee Attack Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Melee Attack Speed"
				}
			}
		},
		stats={
			[1]="support_multiple_attacks_melee_attack_speed_+%_final"
		}
	},
	[113]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Attack Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Attack Damage"
				}
			}
		},
		stats={
			[1]="support_multiple_attack_damage_+%_final"
		}
	},
	[114]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Trap Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Trap Damage"
				}
			}
		},
		stats={
			[1]="support_trap_damage_+%_final"
		}
	},
	[115]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_multithrow_damage_+%_final"
		}
	},
	[116]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% more Damage while Dead"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% less Damage while Dead"
				}
			}
		},
		stats={
			[1]="cast_on_death_damage_+%_final_while_dead"
		}
	},
	[117]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="cast_on_damage_taken_damage_+%_final"
		}
	},
	[118]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Totems and Minions summoned by Supported Skills have {0:+d}% Fire Resistance"
				}
			}
		},
		stats={
			[1]="summon_fire_resistance_+"
		}
	},
	[119]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Totems and Minions summoned by Supported Skills have {0:+d}% Cold Resistance"
				}
			}
		},
		stats={
			[1]="summon_cold_resistance_+"
		}
	},
	[120]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Totems and Minions summoned by Supported Skills have {0:+d}% Lightning Resistance"
				}
			}
		},
		stats={
			[1]="summon_lightning_resistance_+"
		}
	},
	[121]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have a {0}% chance to apply Supported Curses on Hit"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills apply supported Curses on Hit"
				}
			}
		},
		stats={
			[1]="apply_linked_curses_on_hit_%"
		}
	},
	[122]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="You cannot Cast Supported Curse Spells"
				}
			}
		},
		stats={
			[1]="cannot_cast_curses"
		}
	},
	[123]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Attacks have a {0}% chance to Trigger a Supported Spell when you Crit an Enemy"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Attacks will Trigger a Supported Spell when you Crit an Enemy"
				}
			}
		},
		stats={
			[1]="cast_linked_spells_on_attack_crit_%"
		}
	},
	[124]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Melee Attacks have a {0}% chance to Trigger a Supported Spell on Kill"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Melee Attacks will Trigger a Supported Spell on Kill"
				}
			}
		},
		stats={
			[1]="cast_linked_spells_on_melee_kill_%"
		}
	},
	[125]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Trigger Doom Blast when a Hex from Supported Curse Skills ends"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Trigger Doom Blast when a Hex from Supported Curse Skills ends"
				}
			}
		},
		stats={
			[1]="trigger_vicious_hex_explosion_when_curse_ends"
		}
	},
	[126]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0}% chance to Trigger Supported Non-Minion Spells on Death"
				}
			}
		},
		stats={
			[1]="cast_on_death_%"
		}
	},
	[127]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0}% chance to Trigger Supported Spells when you are Stunned, or\nBlock a Stunning Hit"
				}
			}
		},
		stats={
			[1]="cast_on_stunned_%"
		}
	},
	[128]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="{0}% chance to Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack"
				}
			}
		},
		stats={
			[1]="spellslinger_trigger_on_wand_attack_%"
		}
	},
	[129]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% chance to Trigger Supported Spells when you take {2} total Damage from Hits"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]=1,
							[2]="#"
						}
					},
					text="Trigger Supported Spells when you take {2} total Damage from Hits"
				}
			}
		},
		stats={
			[1]="cast_on_damage_taken_%",
			[2]="virtual_cast_when_damage_taken_threshold",
			[3]="cast_on_damage_taken_threshold"
		}
	},
	[130]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Trigger a Supported Spell every {0} seconds while Channelling Supported Skills"
				}
			}
		},
		stats={
			[1]="cast_while_channelling_time_ms"
		}
	},
	[131]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Deals {0} Base Chaos Damage per second"
				}
			}
		},
		stats={
			[1]="base_chaos_damage_to_deal_per_minute"
		}
	},
	[132]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Deals {0} Base Fire Damage per second"
				}
			}
		},
		stats={
			[1]="base_fire_damage_to_deal_per_minute"
		}
	},
	[133]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Deals {0} Base Physical Damage per second"
				}
			}
		},
		stats={
			[1]="base_physical_damage_to_deal_per_minute"
		}
	},
	[134]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Secondary Debuff Deals {0} Base Fire Damage per second"
				}
			}
		},
		stats={
			[1]="secondary_base_fire_damage_to_deal_per_minute"
		}
	},
	[135]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0} Base Cold Damage per second"
				}
			}
		},
		stats={
			[1]="base_cold_damage_to_deal_per_minute"
		}
	},
	[136]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp_if_required",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLingerLinkEnemies"
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						},
						[2]={
							[1]="!",
							[2]=0
						}
					},
					text="Damage and Chill Linger for a Base Duration of {0} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds_2dp_if_required",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLingerLinkEnemies"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="!",
							[2]=0
						}
					},
					text="Damage and Chill Linger for a Base Duration of {0} seconds"
				},
				[3]={
					[1]={
						k="milliseconds_to_seconds_2dp_if_required",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLingerLinkEnemies"
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Damage and Chill Linger for a Base Duration of {0:+d} second"
				},
				[4]={
					[1]={
						k="milliseconds_to_seconds_2dp_if_required",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLingerLinkEnemies"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Damage and Chill Linger for a Base Duration of {0:+d} seconds"
				}
			}
		},
		stats={
			[1]="support_damaging_links_base_duration_ms",
			[2]="support_damaging_links_base_duration_is_gem"
		}
	},
	[137]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Modifiers to Spell Damage apply to Supported Skill's Damage Over Time effect"
				}
			}
		},
		stats={
			[1]="spell_damage_modifiers_apply_to_skill_dot"
		}
	},
	[138]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Effect of Supported Curses"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Effect of Supported Curses"
				}
			}
		},
		stats={
			[1]="curse_effect_+%"
		}
	},
	[139]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% more Effect of Supported Curses"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% less Effect of Supported Curses"
				}
			}
		},
		stats={
			[1]="support_bane_curse_effect_+%_final"
		}
	},
	[140]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% more Effect of Supported Curses"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% less Effect of Supported Curses"
				}
			}
		},
		stats={
			[1]="support_blasphemy_curse_effect_+%_final"
		}
	},
	[141]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% more Effect of Supported Curses"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% less Effect of Supported Curses"
				}
			}
		},
		stats={
			[1]="support_hextouch_curse_effect_+%_final"
		}
	},
	[142]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Cast Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Cast Speed"
				}
			}
		},
		stats={
			[1]="support_spell_totem_cast_speed_+%_final"
		}
	},
	[143]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Attack Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Attack Speed"
				}
			}
		},
		stats={
			[1]="support_attack_totem_attack_speed_+%_final"
		}
	},
	[144]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextBleeding"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Causes Bleeding on Hit for {0} seconds"
				}
			}
		},
		stats={
			[1]="bleed_on_hit_base_duration"
		}
	},
	[145]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Auras do not affect you"
				}
			}
		},
		stats={
			[1]="aura_cannot_affect_self"
		}
	},
	[146]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Melee Physical Damage against Bleeding enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Melee Physical Damage against Bleeding enemies"
				}
			}
		},
		stats={
			[1]="support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"
		}
	},
	[147]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Projectile Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Projectile Speed"
				}
			}
		},
		stats={
			[1]="support_slower_projectiles_projectile_speed_+%_final"
		}
	},
	[148]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_reduced_duration_damage_+%_final"
		}
	},
	[149]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Skill Effect Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Skill Effect Duration"
				}
			}
		},
		stats={
			[1]="support_reduced_duration_skill_effect_duration_+%_final"
		}
	},
	[150]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]="!",
							[2]=0
						}
					},
					text="Supported Skills have {0}% more Attached Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						},
						[2]={
							[1]="!",
							[2]=0
						}
					},
					text="Supported Skills have {0}% less Attached Duration"
				},
				[3]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills have {0}% less Attached Duration"
				}
			}
		},
		stats={
			[1]="support_rapid_activation_brand_skill_only_primary_duration_+%_final",
			[2]="quality_display_swiftbrand_is_gem"
		}
	},
	[151]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Detached Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Detached Duration"
				}
			}
		},
		stats={
			[1]="support_rapid_activation_brand_skill_only_secondary_duration_+%_final"
		}
	},
	[152]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextElusive"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have a {0}% chance to grant Elusive on Critical Strike"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextElusive"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills grant Elusive on Critical Strike"
				}
			}
		},
		stats={
			[1]="gain_elusive_on_crit_%_chance"
		}
	},
	[153]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextPoison"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Poison Enemies on Hit"
				}
			}
		},
		stats={
			[1]="global_poison_on_hit"
		}
	},
	[154]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextPoison"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to Poison on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextPoison"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills always Poison on Hit"
				}
			}
		},
		stats={
			[1]="base_chance_to_poison_on_hit_%"
		}
	},
	[155]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextWithered"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to inflict Withered on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextWithered"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills always inflict Withered on Hit"
				}
			}
		},
		stats={
			[1]="withered_on_hit_chance_%"
		}
	},
	[156]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextElementalAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills cannot inflict Elemental Ailments"
				}
			}
		},
		stats={
			[1]="cannot_inflict_status_ailments"
		}
	},
	[157]={
		lang={
			English={
				[1]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Enemies lose {0}% Cold Resistance while Frozen"
				}
			}
		},
		stats={
			[1]="freeze_mine_cold_resistance_+_while_frozen"
		}
	},
	[158]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d}% to Critical Strike Multiplier while Elusive"
				}
			}
		},
		stats={
			[1]="critical_strike_multiplier_+_while_affected_by_elusive"
		}
	},
	[159]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextUpfrontCost"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Gain Arcane Surge after Spending a total of {0} Mana on\nUpfront Costs and Effects of a Supported Skill"
				}
			}
		},
		stats={
			[1]="support_arcane_surge_gain_buff_on_mana_use_threshold"
		}
	},
	[160]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Arcane Surge grants {1}% increased Mana Regeneration rate"
				},
				[2]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Arcane Surge grants {0}% increased Cast Speed\nArcane Surge grants {1}% increased Mana Regeneration rate"
				}
			}
		},
		stats={
			[1]="support_arcane_surge_cast_speed_+%",
			[2]="support_arcane_surge_mana_regeneration_rate_+%"
		}
	},
	[161]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Cruelty granted by Supported Skills has {0}% increased Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Cruelty granted by Supported Skills has {0}% reduced Duration"
				}
			}
		},
		stats={
			[1]="cruelty_duration_+%"
		}
	},
	[162]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Arcane Surge lasts {0} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Arcane Surge lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="support_arcane_surge_base_duration_ms"
		}
	},
	[163]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Cruelty has a Base Duration of {0} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Cruelty has a Base Duration of {0} seconds"
				}
			}
		},
		stats={
			[1]="support_base_cruelty_duration_ms"
		}
	},
	[164]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Withered lasts {0} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Withered lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="support_withered_base_duration_ms"
		}
	},
	[165]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextWithered"
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Withered lasts {0} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextWithered"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Withered lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="active_skill_withered_base_duration_ms"
		}
	},
	[166]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Arcane Surge lasts {0} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Arcane Surge lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="support_arcane_surge_duration_ms"
		}
	},
	[167]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Withered lasts {0} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Withered lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="support_withered_base_duration_ms"
		}
	},
	[168]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Gain Innervation on Killing a Shocked Enemy with Supported Skills"
				}
			}
		},
		stats={
			[1]="support_innervate_gain_buff_on_killing_shocked_enemy"
		}
	},
	[169]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Innervation grants {0} to {1} Lightning Damage"
				}
			}
		},
		stats={
			[1]="support_innervate_minimum_added_lightning_damage",
			[2]="support_innervate_maximum_added_lightning_damage"
		}
	},
	[170]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Innervation lasts {0} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Innervation lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="support_innervate_buff_base_duration_ms"
		}
	},
	[171]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Every third Attack with Supported Melee Attacks deals a Ruthless Blow"
				}
			}
		},
		stats={
			[1]="support_ruthless_big_hit_max_count"
		}
	},
	[172]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Ruthless Blows with Supported Skills deal {0}% more Melee Damage"
				}
			}
		},
		stats={
			[1]="support_ruthless_big_hit_damage_+%_final"
		}
	},
	[173]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Ruthless Blows with Supported Skills deal {0}% more Damage with\nAilments caused by Melee Hits"
				}
			}
		},
		stats={
			[1]="support_ruthless_blow_ailment_damage_from_melee_hits_+%_final"
		}
	},
	[174]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Ruthless Blows with Supported Skills have a base Stun Duration of {0} seconds"
				}
			}
		},
		stats={
			[1]="support_ruthless_big_hit_stun_base_duration_override_ms"
		}
	},
	[175]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="{0}% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions\nfrom Supported Skills, deal a Killing Blow"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Summon a Phantasm when Supported Skills, or Non-Phantasm Minions\nfrom Supported Skills, deal a Killing Blow"
				}
			}
		},
		stats={
			[1]="chance_to_summon_support_ghost_on_killing_blow_%"
		}
	},
	[176]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Effect of Chill inflicted with Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Effect of Chill inflicted with Supported Skills"
				}
			}
		},
		stats={
			[1]="chill_effect_+%"
		}
	},
	[177]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Chill Duration on Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Chill Duration on Enemies"
				}
			}
		},
		stats={
			[1]="chill_duration_+%"
		}
	},
	[178]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextChill"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Enemies Chilled by Supported Skills take {0}% increased Cold Damage over Time"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextChill"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Enemies Chilled by Supported Skills take {0}% reduced Cold Damage over Time"
				}
			}
		},
		stats={
			[1]="support_chills_also_grant_cold_damage_taken_per_minute_+%"
		}
	},
	[179]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect"
				}
			}
		},
		stats={
			[1]="support_chills_also_grant_cold_damage_taken_+%_equal_to_slow_amount"
		}
	},
	[180]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextChillingArea"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Enemies in Chilling Areas from Supported Skills take {0}% increased Cold Damage over Time"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextChillingArea"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Enemies in Chilling Areas from Supported Skills take {0}% reduced Cold Damage over Time"
				}
			}
		},
		stats={
			[1]="support_chilling_areas_also_grant_cold_damage_taken_per_minute_+%"
		}
	},
	[181]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextChillingArea"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Enemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill Effect"
				}
			}
		},
		stats={
			[1]="support_chilling_areas_also_grant_cold_damage_taken_+%_equal_to_slow_amount"
		}
	},
	[182]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Mine Throwing Speed per Frenzy Charge"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Mine Throwing Speed per Frenzy Charge"
				}
			}
		},
		stats={
			[1]="mine_throwing_speed_+%_per_frenzy_charge"
		}
	},
	[183]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Critical Strike Chance per\nPower Charge when used by Mines"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Critical Strike Chance per\nPower Charge when used by Mines"
				}
			}
		},
		stats={
			[1]="mine_critical_strike_chance_+%_per_power_charge"
		}
	},
	[184]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0:+d}% to all Elemental Resistances"
				}
			}
		},
		stats={
			[1]="minion_elemental_resistance_%"
		}
	},
	[185]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextMaximumResistance"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0:+d}% to all maximum Elemental Resistances"
				}
			}
		},
		stats={
			[1]="minion_maximum_all_elemental_resistances_%"
		}
	},
	[186]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills take {0}% of their Maximum Life as Fire Damage per second"
				}
			}
		},
		stats={
			[1]="minion_fire_damage_%_of_maximum_life_taken_per_minute"
		}
	},
	[187]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills take {0}% increased Fire Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills take {0}% reduced Fire Damage"
				}
			}
		},
		stats={
			[1]="minion_fire_damage_taken_+%"
		}
	},
	[188]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {0} Fire Damage per second to Enemies near them"
				}
			}
		},
		stats={
			[1]="support_minion_instability_minion_base_fire_area_damage_per_minute"
		}
	},
	[189]={
		lang={
			English={
				[1]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					limit={
						[1]={
							[1]=10,
							[2]=10
						}
					},
					text="Minions from Supported Skills have {0:+d} metre to Radius of their Burning Effect"
				},
				[2]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0:+d} metres to Radius of their Burning Effect"
				}
			}
		},
		stats={
			[1]="infernal_legion_minions_have_burning_effect_radius_+"
		}
	},
	[190]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp_if_required",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Attacks with Supported Skill are Ancestrally Boosted, no more than once every {0} seconds\nAncestral Boost does not apply to repeats of the Attack"
				}
			}
		},
		stats={
			[1]="ancestral_slam_interval_duration"
		}
	},
	[191]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Ancestrally Boosted Slams deal {0}% more Damage with Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Ancestrally Boosted Slams deal {0}% less Damage with Hits"
				}
			}
		},
		stats={
			[1]="support_ancestral_slam_big_hit_hit_damage_+%_final"
		}
	},
	[192]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Ancestrally Boosted Slams deal {0}% more Damage with Ailments"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Ancestrally Boosted Slams deal {0}% more Damage with Ailments"
				}
			}
		},
		stats={
			[1]="support_ancestral_slam_big_hit_ailment_damage_+%_final"
		}
	},
	[193]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Ancestrally Boosted Slams have {0}% increased Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Ancestrally Boosted Slams have {0}% reduced Area of Effect"
				}
			}
		},
		stats={
			[1]="support_ancestral_slam_big_hit_area_+%"
		}
	},
	[194]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextResonance"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Hits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 seconds\nLose 5 Resonance per second of each Element you are not gaining"
				}
			}
		},
		stats={
			[1]="gain_resonance_of_majority_damage_on_hit_for_2_seconds"
		}
	},
	[195]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Elemental Damage per 5 of lowest Resonance"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Elemental Damage per 5 of lowest Resonance"
				}
			}
		},
		stats={
			[1]="elemental_damage_+%_final_per_5_lowest_resonance"
		}
	},
	[196]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills penetrate {0}% Elemental Resistances while each Resonance is at least 25"
				}
			}
		},
		stats={
			[1]="damage_penetrates_%_elemental_resistances_while_all_resonance_is_25"
		}
	},
	[197]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Attack and Cast Speed while each Resonance is at least 25"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Attack and Cast Speed while each Resonance is at least 25"
				}
			}
		},
		stats={
			[1]="attack_and_cast_speed_+%_while_all_resonance_is_at_least_25"
		}
	},
	[198]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextCruelty"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Hits from Supported Skills grant Cruelty"
				}
			}
		},
		stats={
			[1]="hits_grant_cruelty"
		}
	},
	[199]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Totem Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Totem Life"
				}
			}
		},
		stats={
			[1]="totem_life_+%"
		}
	},
	[200]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Cost {0:+d} Mana"
				}
			}
		},
		stats={
			[1]="base_mana_cost_+"
		}
	},
	[201]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills Pierce all Targets while Returning"
				}
			}
		},
		stats={
			[1]="returning_projectiles_always_pierce"
		}
	},
	[202]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills have {0}% chance to Return to you an additional Time"
				}
			}
		},
		stats={
			[1]="projectile_additional_return_chance_%"
		}
	},
	[203]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Maximum Attack Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Maximum Attack Damage"
				}
			}
		},
		stats={
			[1]="maximum_attack_damage_+%_final_from_volatility_support"
		}
	},
	[204]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Minimum Attack Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Minimum Attack Damage"
				}
			}
		},
		stats={
			[1]="minimum_attack_damage_+%_final_from_volatility_support"
		}
	},
	[205]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Effect of Marks from Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Effect of Marks from Supported Skills"
				}
			}
		},
		stats={
			[1]="mark_skills_curse_effect_+%"
		}
	},
	[206]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills Regenerate {0}% of Life per second"
				}
			}
		},
		stats={
			[1]="minion_life_regeneration_rate_per_minute_%"
		}
	},
	[207]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d} to Accuracy Rating"
				}
			}
		},
		stats={
			[1]="accuracy_rating"
		}
	},
	[208]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Accuracy Rating"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Accuracy Rating"
				}
			}
		},
		stats={
			[1]="accuracy_rating_+%"
		}
	},
	[209]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at {0:+d}% of their value"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]=100
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill"
				},
				[3]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at {0}% of their value"
				}
			}
		},
		stats={
			[1]="active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value",
			[2]="quality_display_spell_damage_to_attack_damage_is_gem"
		}
	},
	[210]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to gain a Power Charge on Critical Strike"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills gain a Power Charge on Critical Strike"
				}
			}
		},
		stats={
			[1]="add_power_charge_on_critical_strike_%"
		}
	},
	[211]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to gain a Power Charge on Kill"
				}
			}
		},
		stats={
			[1]="add_power_charge_on_kill_%_chance"
		}
	},
	[212]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {}% more Added Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {}% less Added Damage"
				}
			}
		},
		stats={
			[1]="added_damage_+%_final"
		}
	},
	[213]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d}% to Critical Strike Chance"
				}
			}
		},
		stats={
			[1]="additional_base_critical_strike_chance"
		}
	},
	[214]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextFreeze"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d}% chance to Freeze Enemies which are Chilled"
				}
			}
		},
		stats={
			[1]="additional_chance_to_freeze_chilled_enemies_%"
		}
	},
	[215]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {:+d}% to Critical Strike Chance while Dead"
				}
			}
		},
		stats={
			[1]="additional_critical_strike_chance_permyriad_while_dead"
		}
	},
	[216]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d}% to Critical Strike Chance while Elusive"
				}
			}
		},
		stats={
			[1]="additional_critical_strike_chance_permyriad_while_affected_by_elusive"
		}
	},
	[217]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Spells gain Intensity when you Cast them, to a maximum of 3\nSupported Skills fire an additional Projectile per Intensity"
				},
				[2]={
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Supported Spells gain Intensity when you Cast them, to a maximum of 3\nSupported Skills fire {0} additional Projectiles per Intensity"
				},
				[3]={
					limit={
						[1]={
							[1]=-1,
							[2]=-1
						}
					},
					text="Supported Spells gain Intensity when you Cast them, to a maximum of 3\nSupported Skills fire 1 fewer Projectile per Intensity"
				},
				[4]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Spells gain Intensity when you Cast them, to a maximum of 3\nSupported Skills fire {0} fewer Projectiles per Intensity"
				}
			}
		},
		stats={
			[1]="additional_projectiles_per_intensity"
		}
	},
	[218]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Effect of Ancestor Totem Buff"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Effect of Ancestor Totem Buff"
				}
			}
		},
		stats={
			[1]="ancestor_totem_buff_effect_+%"
		}
	},
	[219]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Area of Effect with Melee Skills while Totem is Active"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% increased Area of Effect with Melee Skills while Totem is Active"
				}
			}
		},
		stats={
			[1]="ancestor_totem_grants_owner_area_of_effect_+%_with_melee_skills"
		}
	},
	[220]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextStunThreshold"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Ancestrally Boosted Slams have {}% reduced Enemy Stun Threshold"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextStunThreshold"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Ancestrally Boosted Slams have {}% increased Enemy Stun Threshold"
				}
			}
		},
		stats={
			[1]="ancestral_slam_stun_threshold_reduction_+%"
		}
	},
	[221]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Overpowered applies -{0}% chance to Block Attack and Spell Damage"
				}
			}
		},
		stats={
			[1]="apply_overpowered_on_enemy_block_reduced_block_and_spell_block_%"
		}
	},
	[222]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills gain Added Lightning Damage equal to {0}% of Unreserved Maximum Mana"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills lose Added Lightning Damage equal to {0}% of Unreserved Maximum Mana"
				}
			}
		},
		stats={
			[1]="archmage_gain_lightning_damage_%_of_max_unreserved_mana"
		}
	},
	[223]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Area Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Area Damage"
				}
			}
		},
		stats={
			[1]="area_damage_+%"
		}
	},
	[224]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Attack and Cast Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Attack and Cast Speed"
				}
			}
		},
		stats={
			[1]="attack_and_cast_speed_+%"
		}
	},
	[225]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Attack and Cast Speed during Onslaught"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Attack and Cast Speed during Onslaught"
				}
			}
		},
		stats={
			[1]="attack_and_cast_speed_+%_during_onslaught"
		}
	},
	[226]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Attack Critical Strike Chance"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Attack Critical Strike Chance"
				}
			}
		},
		stats={
			[1]="attack_critical_strike_chance_+%"
		}
	},
	[227]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Attack Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Attack Damage"
				}
			}
		},
		stats={
			[1]="attack_damage_+%"
		}
	},
	[228]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {}% increased Attack damage per 1000 Accuracy Rating"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {}% reduced Attack damage per 1000 Accuracy Rating"
				}
			}
		},
		stats={
			[1]="attack_damage_+%_per_1000_accuracy_rating"
		}
	},
	[229]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Attacks deal {0} to {1} added Physical Damage with Weapons per 10 Rage"
				}
			}
		},
		stats={
			[1]="attack_minimum_added_physical_damage_per_10_rage",
			[2]="attack_maximum_added_physical_damage_per_10_rage"
		}
	},
	[230]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Attacks deal {0} to {1} added Physical Damage with Weapons while you have at least 10 Rage"
				}
			}
		},
		stats={
			[1]="attack_minimum_added_physical_damage_with_at_least_10_rage",
			[2]="attack_maximum_added_physical_damage_with_at_least_10_rage"
		}
	},
	[231]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Attacks deal {0} to {1} added Physical Damage with Weapons"
				}
			}
		},
		stats={
			[1]="attack_minimum_added_physical_damage_with_weapons",
			[2]="attack_maximum_added_physical_damage_with_weapons"
		}
	},
	[232]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0} to {1} Added Attack Physical Damage per Trauma"
				}
			}
		},
		stats={
			[1]="attack_minimum_added_physical_damage_with_weapons_per_trauma",
			[2]="attack_maximum_added_physical_damage_with_weapons_per_trauma"
		}
	},
	[233]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextManaLeech"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Attacks have {0}% of Damage Leeched as Mana"
				}
			}
		},
		stats={
			[1]="attack_skill_mana_leech_from_any_damage_permyriad"
		}
	},
	[234]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Attack Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Attack Speed"
				}
			}
		},
		stats={
			[1]="attack_speed_+%"
		}
	},
	[235]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextLowLife"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Attack Speed when on Low Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLowLife"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Attack Speed when on Low Life"
				}
			}
		},
		stats={
			[1]="attack_speed_+%_when_on_low_life"
		}
	},
	[236]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Attack Speed while you have at least 20 Rage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Attack Speed while you have at least 20 Rage"
				}
			}
		},
		stats={
			[1]="attack_speed_+%_with_atleast_20_rage"
		}
	},
	[237]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextImpale"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Attacks have {0}% chance to Impale Enemies on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextImpale"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Attacks always Impale Enemies on Hit"
				}
			}
		},
		stats={
			[1]="attacks_impale_on_hit_%_chance"
		}
	},
	[238]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Aura Skills have no Reservation"
				}
			}
		},
		stats={
			[1]="aura_skill_no_reservation"
		}
	},
	[239]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="{0}% chance to Ignore Stuns while Using Supported Skills"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Ignore Stuns while Using Supported Skills"
				}
			}
		},
		stats={
			[1]="avoid_interruption_while_using_this_skill_%"
		}
	},
	[240]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Projectiles Fired by Supported Skills have {0}% increased Projectile spread"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Projectiles Fired by Supported Skills have {0}% reduced Projectile spread"
				}
			}
		},
		stats={
			[1]="barrage_support_projectile_spread_+%"
		}
	},
	[241]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage with Ailments"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage with Ailments"
				}
			}
		},
		stats={
			[1]="base_ailment_damage_+%"
		}
	},
	[242]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Duration of Ailments inflicted with Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Duration of Ailments inflicted with Supported Skills"
				}
			}
		},
		stats={
			[1]="base_all_ailment_duration_+%"
		}
	},
	[243]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Attacks have {0}% increased Bleeding Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Attacks have {0}% reduced Bleeding Duration"
				}
			}
		},
		stats={
			[1]="base_bleed_duration_+%"
		}
	},
	[244]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Cast Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Cast Speed"
				}
			}
		},
		stats={
			[1]="base_cast_speed_+%"
		}
	},
	[245]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to Destroy Ignited Corpses on Killing Blow"
				}
			}
		},
		stats={
			[1]="base_chance_to_destroy_corpse_on_kill_%_vs_ignited"
		}
	},
	[246]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextFreeze"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills always Freeze Enemies on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextFreeze"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills always Freeze"
				},
				[3]={
					[1]={
						k="reminderstring",
						v="ReminderTextFreeze"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills have {0}% chance to Freeze"
				}
			}
		},
		stats={
			[1]="base_chance_to_freeze_%",
			[2]="always_freeze"
		}
	},
	[247]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextIgnite"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to Ignite"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextIgnite"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills always Ignite"
				}
			}
		},
		stats={
			[1]="base_chance_to_ignite_%"
		}
	},
	[248]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextShock"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to Shock"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextShock"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills always Shock"
				}
			}
		},
		stats={
			[1]="base_chance_to_shock_%"
		}
	},
	[249]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp_if_required",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d} seconds to Cooldown"
				}
			}
		},
		stats={
			[1]="base_cooldown_modifier_ms"
		}
	},
	[250]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Cooldown Recovery Rate"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Cooldown Recovery Rate"
				}
			}
		},
		stats={
			[1]="base_cooldown_speed_+%"
		}
	},
	[251]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Curse Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Curse Duration"
				}
			}
		},
		stats={
			[1]="base_curse_duration_+%"
		}
	},
	[252]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage while you are affected by an Ailment"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage while you are affected by an Ailment"
				}
			}
		},
		stats={
			[1]="base_damage_+%_while_an_ailment_on_you"
		}
	},
	[253]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills deal no Chaos Damage"
				}
			}
		},
		stats={
			[1]="base_deal_no_chaos_damage"
		}
	},
	[254]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextKnockback"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to Knock Enemies Back on hit"
				}
			}
		},
		stats={
			[1]="base_global_chance_to_knockback_%"
		}
	},
	[255]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Supported Skills create Cursed Ground with a base Duration of {0} second\nHexes from Supported Skills have no Duration\nEnemies on the Cursed Ground from a Supported Skill are Cursed with that Hex\nLimit 1 area of Cursed Ground"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills create Cursed Ground with a base Duration of {0} seconds\nHexes from Supported Skills have no Duration\nEnemies on the Cursed Ground from a Supported Skill are Cursed with that Hex\nMaximum 1 area of Cursed Ground"
				}
			}
		},
		stats={
			[1]="base_hex_zone_skill_duration_ms"
		}
	},
	[256]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextColdExposure"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to inflict Cold Exposure on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextColdExposure"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills Inflict Cold Exposure on Hit"
				}
			}
		},
		stats={
			[1]="base_inflict_cold_exposure_on_hit_%_chance"
		}
	},
	[257]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextFireExposure"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to inflict Fire Exposure on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextFireExposure"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills Inflict Fire Exposure on Hit"
				}
			}
		},
		stats={
			[1]="base_inflict_fire_exposure_on_hit_%_chance"
		}
	},
	[258]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextLightningExposure"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to inflict Lightning Exposure on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextLightningExposure"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills Inflict Lightning Exposure on Hit"
				}
			}
		},
		stats={
			[1]="base_inflict_lightning_exposure_on_hit_%_chance"
		}
	},
	[259]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Quantity of Items Dropped by Enemies Slain from Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Quantity of Items Dropped by Enemies Slain from Supported Skills"
				}
			}
		},
		stats={
			[1]="base_killed_monster_dropped_item_quantity_+%"
		}
	},
	[260]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Rarity of Items Dropped by Enemies Slain from Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Rarity of Items Dropped by Enemies Slain from Supported Skills"
				}
			}
		},
		stats={
			[1]="base_killed_monster_dropped_item_rarity_+%"
		}
	},
	[261]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLifeLeech"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% of Attack Damage Leeched as Life"
				}
			}
		},
		stats={
			[1]="base_life_leech_from_attack_damage_permyriad"
		}
	},
	[262]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLifeLeech"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% of Chaos Damage Leeched as Life"
				}
			}
		},
		stats={
			[1]="base_life_leech_from_chaos_damage_permyriad"
		}
	},
	[263]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Life Reservation Efficiency"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Life Reservation Efficiency"
				}
			}
		},
		stats={
			[1]="base_life_reservation_efficiency_+%"
		}
	},
	[264]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Life Reservation"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Life Reservation"
				}
			}
		},
		stats={
			[1]="base_life_reservation_+%"
		}
	},
	[265]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Mana Reservation"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Mana Reservation"
				}
			}
		},
		stats={
			[1]="base_mana_reservation_+%"
		}
	},
	[266]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have a Base Mine Detonation Time of {0} seconds"
				}
			}
		},
		stats={
			[1]="base_mine_detonation_time_ms"
		}
	},
	[267]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Maximum {0} Summoned Phantasm"
				},
				[2]={
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Maximum {0} Summoned Phantasm"
				}
			}
		},
		stats={
			[1]="base_number_of_support_ghosts_allowed"
		}
	},
	[268]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% of Physical Damage Converted to Lightning Damage"
				}
			}
		},
		stats={
			[1]="base_physical_damage_%_to_convert_to_lightning"
		}
	},
	[269]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage with Poison"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage with Poison"
				}
			}
		},
		stats={
			[1]="base_poison_damage_+%"
		}
	},
	[270]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Poison Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Poison Duration"
				}
			}
		},
		stats={
			[1]="base_poison_duration_+%"
		}
	},
	[271]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Projectile Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Projectile Speed"
				}
			}
		},
		stats={
			[1]="base_projectile_speed_+%"
		}
	},
	[272]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Reservation Efficiency"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Reservation Efficiency"
				}
			}
		},
		stats={
			[1]="base_reservation_efficiency_+%"
		}
	},
	[273]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Reservation"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Reservation"
				}
			}
		},
		stats={
			[1]="base_reservation_+%"
		}
	},
	[274]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Cost Life instead of {0}% of Mana Cost"
				}
			}
		},
		stats={
			[1]="base_skill_cost_life_instead_of_mana_%"
		}
	},
	[275]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have no Reservation"
				}
			}
		},
		stats={
			[1]="base_skill_no_reservation"
		}
	},
	[276]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Spells have {0}% increased Cooldown Recovery Rate"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Spells have {0}% reduced Cooldown Recovery Rate"
				}
			}
		},
		stats={
			[1]="base_spell_cooldown_speed_+%"
		}
	},
	[277]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Stun Duration on Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Stun Duration on Enemies"
				}
			}
		},
		stats={
			[1]="base_stun_duration_+%"
		}
	},
	[278]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextStunThreshold"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% reduced Enemy Stun Threshold"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextStunThreshold"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% increased Enemy Stun Threshold"
				}
			}
		},
		stats={
			[1]="base_stun_threshold_reduction_+%"
		}
	},
	[279]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]="!",
							[2]=0
						}
					},
					text="Supported Attacks cannot cause Bleeding"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextBleeding"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="!",
							[2]=0
						},
						[3]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Attacks cause Bleeding"
				},
				[3]={
					[1]={
						k="reminderstring",
						v="ReminderTextBleeding"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						},
						[3]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Attacks cause Bleeding"
				},
				[4]={
					[1]={
						k="reminderstring",
						v="ReminderTextBleeding"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						},
						[3]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Attacks have {0}% chance to cause Bleeding"
				}
			}
		},
		stats={
			[1]="bleed_on_hit_with_attacks_%",
			[2]="global_bleed_on_hit",
			[3]="cannot_cause_bleeding"
		}
	},
	[280]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Attacks deal {0}% increased Damage with Bleeding"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Attacks deal {0}% reduced Damage with Bleeding"
				}
			}
		},
		stats={
			[1]="bleeding_damage_+%"
		}
	},
	[281]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextLowLife"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Attacks deal Added Physical Damage with Weapons equal\nto {0}% of Maximum Life while on Low Life"
				}
			}
		},
		stats={
			[1]="blood_price_gain_%_maximum_life_as_added_physical_damage_with_weapons_while_on_low_life"
		}
	},
	[282]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Burning Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Burning Damage"
				}
			}
		},
		stats={
			[1]="burn_damage_+%"
		}
	},
	[283]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills require {0}% increased amount of Damage taken to Trigger"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills require {0}% reduced amount of Damage taken to Trigger"
				}
			}
		},
		stats={
			[1]="cast_when_damage_taken_trigger_threshold_+%"
		}
	},
	[284]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Chaining range"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Chaining range"
				}
			}
		},
		stats={
			[1]="chaining_range_+%"
		}
	},
	[285]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {}% chance for Coin Shower on Kill"
				}
			}
		},
		stats={
			[1]="chance_for_coin_shower_on_kill_%"
		}
	},
	[286]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextLucky"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {}% chance for Damage with Hits to be Lucky"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextUnlucky"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {}% chance for Damage with Hits to be Unlucky"
				}
			}
		},
		stats={
			[1]="chance_for_extra_damage_roll_%"
		}
	},
	[287]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextBleeding"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {}% chance to inflict Bleeding on Maimed Enemies"
				}
			}
		},
		stats={
			[1]="chance_to_bleed_on_hit_%_vs_maimed"
		}
	},
	[288]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextCrushed"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to Crush Enemies for 4 seconds on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextCrushed"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills Crush Enemies for 4 seconds on Hit"
				}
			}
		},
		stats={
			[1]="chance_to_crush_on_hit_%"
		}
	},
	[289]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to double Stun Duration"
				}
			}
		},
		stats={
			[1]="chance_to_double_stun_duration_%"
		}
	},
	[290]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills have {0}% chance for an additional Projectile when Forking"
				}
			}
		},
		stats={
			[1]="chance_to_fork_extra_projectile_%"
		}
	},
	[291]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextFortifyingHit"
					},
					[2]={
						k="reminderstring",
						v="ReminderTextFortification"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Melee Hits from Supported Skills Fortify"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextFortifyingHit"
					},
					[2]={
						k="reminderstring",
						v="ReminderTextFortification"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Melee Hits from Supported Skills have {0}% chance to Fortify"
				}
			}
		},
		stats={
			[1]="chance_to_fortify_on_melee_hit_+%"
		}
	},
	[292]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextFreeze"
					},
					[2]={
						k="reminderstring",
						v="ReminderTextShock"
					},
					[3]={
						k="reminderstring",
						v="ReminderTextIgnite"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to Freeze, Shock and Ignite"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextFreeze"
					},
					[2]={
						k="reminderstring",
						v="ReminderTextShock"
					},
					[3]={
						k="reminderstring",
						v="ReminderTextIgnite"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills always Freeze, Shock and Ignite"
				}
			}
		},
		stats={
			[1]="chance_to_freeze_shock_ignite_%"
		}
	},
	[293]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to gain a Frenzy Charge on Killing a Frozen Enemy"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills gain a Frenzy Charge on Killing a Frozen Enemy"
				}
			}
		},
		stats={
			[1]="chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%"
		}
	},
	[294]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Hexes applied by Supported Curse Skills have {0}% chance to affect Hexproof Enemies"
				}
			}
		},
		stats={
			[1]="chance_to_ignore_hexproof_%"
		}
	},
	[295]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextImpale"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to inflict an additional Impale on Enemies they Impale"
				}
			}
		},
		stats={
			[1]="chance_to_inflict_additional_impale_%"
		}
	},
	[296]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextIntimidate"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to Intimidate Enemies for 4 seconds on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextIntimidate"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills Intimidate Enemies for 4 seconds on Hit"
				}
			}
		},
		stats={
			[1]="chance_to_intimidate_on_hit_%"
		}
	},
	[297]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextMultipleMines"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to throw up to 1 additional Mine"
				}
			}
		},
		stats={
			[1]="chance_to_place_an_additional_mine_%"
		}
	},
	[298]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="{0}% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions\nfrom Supported Skills, Hit a Rare or Unique Enemy"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Summon a Phantasm when Supported Skills, or Non-Phantasm Minions\nfrom Supported Skills, Hit a Rare or Unique Enemy"
				}
			}
		},
		stats={
			[1]="chance_to_summon_support_ghost_on_hitting_rare_or_unique_%"
		}
	},
	[299]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextUnnerve"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to Unnerve Enemies for 4 seconds on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextUnnerve"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills Unnerve Enemies for 4 seconds on Hit"
				}
			}
		},
		stats={
			[1]="chance_to_unnerve_on_hit_%"
		}
	},
	[300]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Channelling Skills deal {0}% increased Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Channelling Skills deal {0}% reduced Damage"
				}
			}
		},
		stats={
			[1]="channelled_skill_damage_+%"
		}
	},
	[301]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Chaos Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Chaos Damage"
				}
			}
		},
		stats={
			[1]="chaos_damage_+%"
		}
	},
	[302]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="+0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre"
				}
			}
		},
		stats={
			[1]="cleave_+1_base_radius_per_nearby_enemy_up_to_10"
		}
	},
	[303]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextCloseRange"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Damage with Hits to Close Range Enemies"
				}
			}
		},
		stats={
			[1]="close_combat_damage_to_close_range_+%"
		}
	},
	[304]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextColdAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Effect of Cold Ailments"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextColdAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Effect of Cold Ailments"
				}
			}
		},
		stats={
			[1]="cold_ailment_effect_+%"
		}
	},
	[305]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills gain {0}% of Cold Damage as Extra Fire Damage"
				}
			}
		},
		stats={
			[1]="cold_damage_%_to_add_as_fire"
		}
	},
	[306]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Cold Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Cold Damage"
				}
			}
		},
		stats={
			[1]="cold_damage_+%"
		}
	},
	[307]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{}% increased Effect of Combat Rush granted by Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{}% reduced Effect of Combat Rush granted by Supported Skills"
				}
			}
		},
		stats={
			[1]="combat_rush_effect_+%"
		}
	},
	[308]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Cooldown Recovery Rate if used while a Unique Enemy is in your Presence"
				},
				[2]={
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% decreased Cooldown Recovery Rate if used while a Unique Enemy is in your Presence"
				}
			}
		},
		stats={
			[1]="cooldown_recovery_rate_+%_when_a_unique_enemy_in_your_presence"
		}
	},
	[309]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextCoveredInAsh"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {0}% chance to Cover Enemies in Ash on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextCoveredInAsh"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills cover Enemies in Ash on Hit"
				}
			}
		},
		stats={
			[1]="cover_in_ash_on_hit_%"
		}
	},
	[310]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d}% Damage over Time Multiplier for Ailments from Critical Strikes"
				}
			}
		},
		stats={
			[1]="critical_ailment_dot_multiplier_+"
		}
	},
	[311]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Critical Strike Chance against Blinded Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Critical Strike Chance against Blinded Enemies"
				}
			}
		},
		stats={
			[1]="critical_strike_chance_+%_vs_blinded_enemies"
		}
	},
	[312]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Effect of Cruelty granted by Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Effect of Cruelty granted by Supported Skills"
				}
			}
		},
		stats={
			[1]="cruelty_effect_+%"
		}
	},
	[313]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextCrushedNoDuration"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {}% chance to Crush for 2 seconds on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextCrushedNoDuration"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills Crush for 2 seconds on Hit"
				}
			}
		},
		stats={
			[1]="crush_for_2_seconds_on_hit_%_chance"
		}
	},
	[314]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Area of Effect of Supported Curse Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Area of Effect of Supported Curse Skills"
				}
			}
		},
		stats={
			[1]="curse_area_of_effect_+%"
		}
	},
	[315]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextRecently"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage if you have Consumed a corpse Recently"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextRecently"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage if you have Consumed a corpse Recently"
				}
			}
		},
		stats={
			[1]="damage_+%_if_you_have_consumed_a_corpse_recently"
		}
	},
	[316]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage over Time"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage over Time"
				}
			}
		},
		stats={
			[1]="damage_over_time_+%"
		}
	},
	[317]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage"
				}
			}
		},
		stats={
			[1]="damage_+%"
		}
	},
	[318]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased non-Minion Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced non-Minion Damage"
				}
			}
		},
		stats={
			[1]="damage_+%_for_non_minions"
		}
	},
	[319]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {}% increased Damage if you've lost an Endurance Charge in the past 8 seconds"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {}% reduced Damage if you've lost an Endurance Charge in the past 8 seconds"
				}
			}
		},
		stats={
			[1]="damage_+%_if_lost_endurance_charge_in_past_8_seconds"
		}
	},
	[320]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Damage for each 200 Mana you have Spent Recently"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Damage for each 200 Mana you have Spent Recently"
				}
			}
		},
		stats={
			[1]="damage_+%_per_200_mana_spent_recently"
		}
	},
	[321]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage per Endurance Charge"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage per Endurance Charge"
				}
			}
		},
		stats={
			[1]="damage_+%_per_endurance_charge"
		}
	},
	[322]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage per Frenzy Charge"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage per Frenzy Charge"
				}
			}
		},
		stats={
			[1]="damage_+%_per_frenzy_charge"
		}
	},
	[323]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage per Power Charge"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage per Power Charge"
				}
			}
		},
		stats={
			[1]="damage_+%_per_power_charge"
		}
	},
	[324]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage with Hits and Ailments against Enemies that are on Full Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage with Hits and Ailments against Enemies that are on Full Life"
				}
			}
		},
		stats={
			[1]="damage_+%_vs_enemies_on_full_life"
		}
	},
	[325]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage with Hits and Ailments  per Freeze, Shock or Ignite on Enemy"
				}
			}
		},
		stats={
			[1]="damage_+%_vs_enemies_per_freeze_shock_ignite"
		}
	},
	[326]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage with Hits against Frozen Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage with Hits against Frozen Enemies"
				}
			}
		},
		stats={
			[1]="damage_+%_vs_frozen_enemies"
		}
	},
	[327]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage while on Full Energy Shield"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage while on Full Energy Shield"
				}
			}
		},
		stats={
			[1]="damage_+%_on_full_energy_shield"
		}
	},
	[328]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage when on Full Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage when on Full Life"
				}
			}
		},
		stats={
			[1]="damage_+%_when_on_full_life"
		}
	},
	[329]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextLowLife"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills Deal {0}% increased Damage while on Low Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLowLife"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills Deal {0}% reduced Damage while on Low Life"
				}
			}
		},
		stats={
			[1]="damage_+%_when_on_low_life"
		}
	},
	[330]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage while you are affected by an Ailment"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage while you are affected by an Ailment"
				}
			}
		},
		stats={
			[1]="damage_+%_while_an_ailment_on_you"
		}
	},
	[331]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage while Leeching Energy Shield"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage while Leeching Energy Shield"
				}
			}
		},
		stats={
			[1]="damage_+%_while_es_leeching"
		}
	},
	[332]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage while Leeching Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage while Leeching Life"
				}
			}
		},
		stats={
			[1]="damage_+%_while_life_leeching"
		}
	},
	[333]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage while Leeching Mana"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage while Leeching Mana"
				}
			}
		},
		stats={
			[1]="damage_+%_while_mana_leeching"
		}
	},
	[334]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage with Hits and Ailments per Curse on Enemy"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage with Hits and Ailments per Curse on Enemy"
				}
			}
		},
		stats={
			[1]="damage_vs_cursed_enemies_per_enemy_curse_+%"
		}
	},
	[335]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage with Hits against Enemies that are on Low Life"
				}
			}
		},
		stats={
			[1]="damage_vs_enemies_on_low_life_+%"
		}
	},
	[336]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDealsDamageFaster"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Damaging Ailments inflicted with Supported Skills deal damage {0}% faster"
				}
			}
		},
		stats={
			[1]="damaging_ailments_deal_damage_+%_faster"
		}
	},
	[337]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills inflict Decay on Hit, dealing {0} Chaos Damage per second for 8 seconds"
				}
			}
		},
		stats={
			[1]="deal_chaos_damage_per_second_for_10_seconds_on_hit"
		}
	},
	[338]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills deal no Elemental Damage"
				}
			}
		},
		stats={
			[1]="deal_no_elemental_damage"
		}
	},
	[339]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="deathmark_minion_damage_+%_final"
		}
	},
	[340]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% chance to detonate an additional corpse"
				}
			}
		},
		stats={
			[1]="detonate_dead_%_chance_to_detonate_additional_corpse"
		}
	},
	[341]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport"
				}
			}
		},
		stats={
			[1]="display_base_intensity_loss"
		}
	},
	[342]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Totems cannot gain Infusion"
				}
			}
		},
		stats={
			[1]="display_totems_no_infusion"
		}
	},
	[343]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d}% to Damage over Time Multiplier"
				}
			}
		},
		stats={
			[1]="dot_multiplier_+"
		}
	},
	[344]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Elemental Damage from Supported Skills cannot be Reflected"
				}
			}
		},
		stats={
			[1]="elemental_damage_cannot_be_reflected"
		}
	},
	[345]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Elemental Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Elemental Damage"
				}
			}
		},
		stats={
			[1]="elemental_damage_+%"
		}
	},
	[346]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextElusive"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Effect of Elusive from Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextElusive"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Effect of Elusive from Supported Skills"
				}
			}
		},
		stats={
			[1]="elusive_effect_+%"
		}
	},
	[347]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Enemies Shocked by supported Skills have {0}% increased Movement Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Enemies Shocked by supported Skills have {0}% reduced Movement Speed"
				}
			}
		},
		stats={
			[1]="enemies_you_shock_movement_speed_+%"
		}
	},
	[348]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Enemies Shocked by Supported Skills take {0}% increased Physical Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Enemies Shocked by Supported Skills take {0}% reduced Physical Damage"
				}
			}
		},
		stats={
			[1]="enemies_you_shock_take_%_increased_physical_damage"
		}
	},
	[349]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextOverwhelm"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Overwhelm {0}% Physical Damage Reduction"
				}
			}
		},
		stats={
			[1]="enemy_phys_reduction_%_penalty_vs_hit"
		}
	},
	[350]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextEnergyShieldLeech"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% of Damage Leeched as Energy Shield"
				}
			}
		},
		stats={
			[1]="energy_shield_leech_from_any_damage_permyriad"
		}
	},
	[351]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDealsDamageFaster"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Bleeding inflicted by Supported Skills deals Damage {0}% faster"
				}
			}
		},
		stats={
			[1]="faster_bleed_%"
		}
	},
	[352]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDealsDamageFaster"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Ignites from Supported Skills deal Damage {0}% faster"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Ignites from Supported Skills deal Damage {0}% slower"
				}
			}
		},
		stats={
			[1]="faster_burn_%"
		}
	},
	[353]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextPoison"
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDealsDamageFaster"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Poisons from Supported Skills deal Damage {0}% faster"
				}
			}
		},
		stats={
			[1]="faster_poison_%"
		}
	},
	[354]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Fire Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Fire Damage"
				}
			}
		},
		stats={
			[1]="fire_damage_+%"
		}
	},
	[355]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d}% to Fire Damage over Time Multiplier"
				}
			}
		},
		stats={
			[1]="fire_dot_multiplier_+"
		}
	},
	[356]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Burning Ground lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="firestorm_drop_burning_ground_duration_ms"
		}
	},
	[357]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Fortification Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Fortification Duration"
				}
			}
		},
		stats={
			[1]="fortify_duration_+%"
		}
	},
	[358]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Enemies Frozen by Supported Skills have {:+d}% to Cold Resistance"
				}
			}
		},
		stats={
			[1]="freeze_applies_cold_resistance_+"
		}
	},
	[359]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Freeze Duration on Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Freeze Duration on Enemies"
				}
			}
		},
		stats={
			[1]="freeze_duration_+%"
		}
	},
	[360]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Activation Frequency if 75% of Attached Duration expired"
				}
			}
		},
		stats={
			[1]="from_quality_brand_activation_rate_+%_final_if_75%_attached_duration_expired"
		}
	},
	[361]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills have Added Spell Damage equal to {0:+d}% of Damage of Equipped Wand\nIf two Wands are Equipped, each contributes half as much Added Damage"
				},
				[2]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have Added Spell Damage equal to {0}% of Damage of Equipped Wand\nIf two Wands are Equipped, each contributes half as much Added Damage"
				}
			}
		},
		stats={
			[1]="gain_%_of_base_wand_damage_as_added_spell_damage",
			[2]="quality_display_wand_damage_as_added_spell_damage_is_gem"
		}
	},
	[362]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0}% chance to gain 1 Rage when you use Supported Skills"
				}
			}
		},
		stats={
			[1]="gain_1_rage_on_use_%_chance"
		}
	},
	[363]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=0,
							[2]=99
						}
					},
					text="{1}% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills"
				},
				[2]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=100,
							[2]="#"
						}
					},
					text="Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills"
				},
				[3]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills"
				}
			}
		},
		stats={
			[1]="gain_endurance_charge_on_melee_stun",
			[2]="gain_endurance_charge_on_melee_stun_%"
		}
	},
	[364]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons"
				}
			}
		},
		stats={
			[1]="gain_frenzy_charge_on_kill_vs_enemies_with_5+_poisons_%"
		}
	},
	[365]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to gain a Frenzy Charge on Killing Blow against Enemies with at least 5 Poisons"
				}
			}
		},
		stats={
			[1]="gain_frenzy_charge_on_killing_blow_vs_enemies_with_5+_poisons_%"
		}
	},
	[366]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to gain a Power Charge on Killing Blow"
				}
			}
		},
		stats={
			[1]="gain_power_charge_on_kill_with_hit_%"
		}
	},
	[367]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextUpfrontCost"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="{0}% chance to gain an Inspiration Charge when you Spend Mana on\nUpfront Costs or Effects of Supported Skills"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextUpfrontCost"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Gain an Inspiration Charge when you Spend Mana on Upfront\nCosts or Effects of Supported Skills"
				}
			}
		},
		stats={
			[1]="gain_righteous_charge_on_mana_spent_%"
		}
	},
	[368]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills gain a Vaal Soul on Hit\nYou can only generate a Soul every {0} seconds"
				}
			}
		},
		stats={
			[1]="gain_vaal_soul_on_hit_cooldown_ms"
		}
	},
	[369]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Quality has no effect"
				}
			}
		},
		stats={
			[1]="gem_display_quality_has_no_effect"
		}
	},
	[370]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {:d}% chance to Cause Monsters to Flee"
				}
			}
		},
		stats={
			[1]="global_hit_causes_monster_flee_%"
		}
	},
	[371]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0} to {1} added Chaos Damage"
				}
			}
		},
		stats={
			[1]="global_minimum_added_chaos_damage",
			[2]="global_maximum_added_chaos_damage"
		}
	},
	[372]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0} to {1} added Cold Damage"
				}
			}
		},
		stats={
			[1]="global_minimum_added_cold_damage",
			[2]="global_maximum_added_cold_damage"
		}
	},
	[373]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0} to {1} added Fire Damage"
				}
			}
		},
		stats={
			[1]="global_minimum_added_fire_damage",
			[2]="global_maximum_added_fire_damage"
		}
	},
	[374]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0} to {1} added Lightning Damage"
				}
			}
		},
		stats={
			[1]="global_minimum_added_lightning_damage",
			[2]="global_maximum_added_lightning_damage"
		}
	},
	[375]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0} to {1} added Physical Damage"
				}
			}
		},
		stats={
			[1]="global_minimum_added_physical_damage",
			[2]="global_maximum_added_physical_damage"
		}
	},
	[376]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% reduced Enemy Block Chance"
				}
			}
		},
		stats={
			[1]="global_reduce_enemy_block_%"
		}
	},
	[377]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills deal {0}% more Damage with Hits per Intensity"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Projectiles from Supported Skills deal {0}% less Damage with Hits per Intensity"
				}
			}
		},
		stats={
			[1]="greater_projectile_intensity_projectile_damage_+%_final_per_intensity"
		}
	},
	[378]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Hex Transfer range"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Hex Transfer range"
				}
			}
		},
		stats={
			[1]="hex_transfer_on_death_range_+%"
		}
	},
	[379]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Damage with Hits and Poison"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Damage with Hits and Poison"
				}
			}
		},
		stats={
			[1]="hit_and_poison_damage_+%"
		}
	},
	[380]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Damage with Hits and Poison for each Poison on the Enemy"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Damage with Hits and Poison for each Poison on the Enemy"
				}
			}
		},
		stats={
			[1]="hit_and_poison_damage_+%_per_poison_on_enemy"
		}
	},
	[381]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Damage with Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Damage with Hits"
				}
			}
		},
		stats={
			[1]="hit_damage_+%"
		}
	},
	[382]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Ignite Duration on Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Ignite Duration on Enemies"
				}
			}
		},
		stats={
			[1]="ignite_duration_+%"
		}
	},
	[383]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Enemies Ignited by Supported Skills have {0:+d}% to Fire Resistance"
				}
			}
		},
		stats={
			[1]="ignites_apply_fire_resistance_+"
		}
	},
	[384]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% chance to not take Damage when you gain Trauma from Supported Skills"
				}
			}
		},
		stats={
			[1]="ignore_self_damage_from_trauma_chance_%"
		}
	},
	[385]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Attacks have {0}% increased Impale Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Attacks have {0}% reduced Impale Effect"
				}
			}
		},
		stats={
			[1]="impale_debuff_effect_+%"
		}
	},
	[386]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextOverwhelm"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Impale Damage dealt to Enemies Impaled by Supported Skills Overwhelms {0}% Physical Damage Reduction"
				}
			}
		},
		stats={
			[1]="impale_phys_reduction_%_penalty"
		}
	},
	[387]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Physical Damage"
				}
			}
		},
		stats={
			[1]="impale_support_physical_damage_+%_final"
		}
	},
	[388]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Area Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Area Damage"
				}
			}
		},
		stats={
			[1]="inc_aoe_plus_more_area_damage_+%_final"
		}
	},
	[389]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Infusion grants {}% of Life Regenerated per second"
				}
			}
		},
		stats={
			[1]="infusion_grants_life_regeneration_rate_per_minute_%"
		}
	},
	[390]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Inspiration Charge Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Inspiration Charge Duration"
				}
			}
		},
		stats={
			[1]="inspiration_charge_duration_+%"
		}
	},
	[391]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Spells lose Intensity with {0}% increased frequency while moving"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Spells lose Intensity with {0}% reduced frequency while moving"
				}
			}
		},
		stats={
			[1]="intensity_loss_frequency_while_moving_+%"
		}
	},
	[392]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Attacks with Supported Skills count as Exerted"
				}
			}
		},
		stats={
			[1]="number_of_warcries_exerting_this_action"
		}
	},
	[393]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="Killing Blows with Supported Skills Consume corpses to Recover {0} Life and {1} Mana"
				},
				[2]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Killing Blows with Supported Skills Consume corpses to Recover {0} Life"
				},
				[3]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="Killing Blows with Supported Skills Consume corpses to Recover {1} Mana"
				}
			}
		},
		stats={
			[1]="killing_blow_consumes_corpse_restore_x_life",
			[2]="killing_blow_consumes_corpse_restore_x_mana"
		}
	},
	[394]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextCloseRange"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to Knock Enemies Back with Hits at Close Range"
				}
			}
		},
		stats={
			[1]="knockback_chance_%_at_close_range"
		}
	},
	[395]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Knockback Distance"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Knockback Distance"
				}
			}
		},
		stats={
			[1]="knockback_distance_+%"
		}
	},
	[396]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLifeLeech"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% of Damage Leeched as Life"
				}
			}
		},
		stats={
			[1]="life_leech_from_any_damage_permyriad"
		}
	},
	[397]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextLightningAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Effect of Lightning Ailments"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLightningAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Effect of Lightning Ailments"
				}
			}
		},
		stats={
			[1]="lightning_ailment_effect_+%"
		}
	},
	[398]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Lightning Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Lightning Damage"
				}
			}
		},
		stats={
			[1]="lightning_damage_+%"
		}
	},
	[399]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Dexterity Requirement"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Dexterity Requirement"
				}
			}
		},
		stats={
			[1]="local_gem_dex_requirement_+%"
		}
	},
	[400]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Intelligence Requirement"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Intelligence Requirement"
				}
			}
		},
		stats={
			[1]="local_gem_int_requirement_+%"
		}
	},
	[401]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Strength Requirement"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Strength Requirement"
				}
			}
		},
		stats={
			[1]="local_gem_str_requirement_+%"
		}
	},
	[402]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Effect of Maim"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Effect of Maim"
				}
			}
		},
		stats={
			[1]="maim_effect_+%"
		}
	},
	[403]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextMaim"
					},
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Attacks have {0}% chance to Maim on Hit"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextMaim"
					},
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Attacks always Maim on Hit"
				}
			}
		},
		stats={
			[1]="maim_on_hit_%"
		}
	},
	[404]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextManaLeech"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% of Damage Leeched as Mana"
				}
			}
		},
		stats={
			[1]="mana_leech_from_any_damage_permyriad"
		}
	},
	[405]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have added Mana Cost equal to {0}% of Unreserved Maximum Mana"
				}
			}
		},
		stats={
			[1]="manaweave_cost_equals_%_unreserved_mana"
		}
	},
	[406]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills gain Added Cold Damage equal to {0}% of Mana Cost, if Mana Cost is not higher than the maximum you could spend"
				}
			}
		},
		stats={
			[1]="manaweave_added_cold_damage_%_cost_if_payable"
		}
	},
	[407]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Maximum Recovery per Energy Shield Leech"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Maximum Recovery per Energy Shield Leech"
				}
			}
		},
		stats={
			[1]="maximum_energy_shield_leech_amount_per_leech_+%"
		}
	},
	[408]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0:+d} to maximum Intensity"
				}
			}
		},
		stats={
			[1]="maximum_intensify_stacks"
		}
	},
	[409]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Maximum Recovery per Life Leech"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Maximum Recovery per Life Leech"
				}
			}
		},
		stats={
			[1]="maximum_life_leech_amount_per_leech_+%"
		}
	},
	[410]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Melee Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Melee Damage"
				}
			}
		},
		stats={
			[1]="melee_damage_+%"
		}
	},
	[411]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Melee Damage against Bleeding Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Melee Damage against Bleeding Enemies"
				}
			}
		},
		stats={
			[1]="melee_damage_vs_bleeding_enemies_+%"
		}
	},
	[412]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Melee Physical Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Melee Physical Damage"
				}
			}
		},
		stats={
			[1]="melee_physical_damage_+%"
		}
	},
	[413]={
		lang={
			English={
				[1]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextMeleeStrikeRange"
					},
					limit={
						[1]={
							[1]=10,
							[2]=10
						}
					},
					text="Supported Skills have {0:+d} metre to Melee Strike Range"
				},
				[2]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextMeleeStrikeRange"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d} metres to Melee Strike Range"
				}
			}
		},
		stats={
			[1]="melee_range_+"
		}
	},
	[414]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Melee Splash Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Melee Splash Area of Effect"
				}
			}
		},
		stats={
			[1]="melee_splash_area_of_effect_+%_final"
		}
	},
	[415]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Mine Detonation Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Mine Detonation Area of Effect"
				}
			}
		},
		stats={
			[1]="mine_detonation_radius_+%"
		}
	},
	[416]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Mines from Supported Skills have {0}% increased Detonation Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Mines from Supported Skills have {0}% reduced Detonation Speed"
				}
			}
		},
		stats={
			[1]="mine_detonation_speed_+%"
		}
	},
	[417]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Mine Throwing Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Mine Throwing Speed"
				}
			}
		},
		stats={
			[1]="mine_laying_speed_+%"
		}
	},
	[418]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Projectile Speed per Frenzy Charge when used by a Mine"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Projectile Speed per Frenzy Charge when used by a Mine"
				}
			}
		},
		stats={
			[1]="mine_projectile_speed_+%_per_frenzy_charge"
		}
	},
	[419]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0} to {1} added Cold Damage per Frenzy Charge"
				}
			}
		},
		stats={
			[1]="minimum_added_cold_damage_per_frenzy_charge",
			[2]="maximum_added_cold_damage_per_frenzy_charge"
		}
	},
	[420]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills always fire at least 1 Projectile"
				}
			}
		},
		stats={
			[1]="minimum_number_of_projectiles_to_fire_is_1"
		}
	},
	[421]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextPower"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have minimum of {0} Power"
				}
			}
		},
		stats={
			[1]="minimum_power_from_quality"
		}
	},
	[422]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0}% additional Physical Damage Reduction"
				}
			}
		},
		stats={
			[1]="minion_additional_physical_damage_reduction_%"
		}
	},
	[423]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {}% increased Damage with Ailments"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills deal {}% reduced Damage with Ailments"
				}
			}
		},
		stats={
			[1]="minion_ailment_damage_+%"
		}
	},
	[424]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Minion Attack Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Minion Attack Speed"
				}
			}
		},
		stats={
			[1]="minion_attack_speed_+%"
		}
	},
	[425]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0:+d}% Chance to Block Attack Damage"
				}
			}
		},
		stats={
			[1]="minion_block_%"
		}
	},
	[426]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {}% increased Burning Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills deal {}% reduced Burning Damage"
				}
			}
		},
		stats={
			[1]="minion_burning_damage_+%"
		}
	},
	[427]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Minion Cast Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Minion Cast Speed"
				}
			}
		},
		stats={
			[1]="minion_cast_speed_+%"
		}
	},
	[428]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0}% chance to deal Double Damage"
				}
			}
		},
		stats={
			[1]="minion_chance_to_deal_double_damage_%"
		}
	},
	[429]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0}% chance to Taunt on Hit"
				}
			}
		},
		stats={
			[1]="minion_chance_to_taunt_on_hit_%"
		}
	},
	[430]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {}% increased Cooldown Recovery Rate"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills have {}% reduced Cooldown Recovery Rate"
				}
			}
		},
		stats={
			[1]="minion_cooldown_recovery_+%"
		}
	},
	[431]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0}% increased Critical Strike Chance"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills have {0}% reduced Critical Strike Chance"
				}
			}
		},
		stats={
			[1]="minion_critical_strike_chance_+%"
		}
	},
	[432]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {0}% increased Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills deal {0}% reduced Damage"
				}
			}
		},
		stats={
			[1]="minion_damage_+%"
		}
	},
	[433]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {}% increased Damage while on Full Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills deal {}% reduced Damage while on Full Life"
				}
			}
		},
		stats={
			[1]="minion_damage_+%_on_full_life"
		}
	},
	[434]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextFeedingFrenzy"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0}% chance to grant Feeding Frenzy to you on Hit"
				}
			}
		},
		stats={
			[1]="minion_grant_puppet_master_buff_to_parent_on_hit_%"
		}
	},
	[435]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLifeLeech"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skill Leech {}% of Elemental Damage as Life"
				}
			}
		},
		stats={
			[1]="minion_life_leech_from_elemental_damage_permyriad"
		}
	},
	[436]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Minion maximum Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Minion maximum Life"
				}
			}
		},
		stats={
			[1]="minion_maximum_life_+%"
		}
	},
	[437]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Minion Movement Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Minion Movement Speed"
				}
			}
		},
		stats={
			[1]="minion_movement_speed_+%"
		}
	},
	[438]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0}% increased Projectile Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills have {0}% reduced Projectile Speed"
				}
			}
		},
		stats={
			[1]="minion_projectile_speed_+%"
		}
	},
	[439]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills recover {0}% of Life on Hit"
				}
			}
		},
		stats={
			[1]="minion_recover_%_maximum_life_on_hit"
		}
	},
	[440]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Minions from Supported Skills have {0}% chance to inflict Exposure on Hit, applying -10% to the Elemental Resistance matching highest Damage type taken by Enemy"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Minions from Supported Skills inflict Exposure on Hit, applying -10% to the Elemental Resistance matching highest Damage type taken by Enemy"
				}
			}
		},
		stats={
			[1]="minions_inflict_exposure_on_hit_%_chance"
		}
	},
	[441]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Mirage Archer fires {0} additional Projectiles with Supported Skills"
				}
			}
		},
		stats={
			[1]="mirage_archer_number_of_additional_projectiles"
		}
	},
	[442]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Projectiles Fired by Supported Skills have {0}% increased Projectile spread"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Projectiles Fired by Supported Skills have {0}% reduced Projectile spread"
				}
			}
		},
		stats={
			[1]="multiple_projectiles_projectile_spread_+%"
		}
	},
	[443]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Area of Effect per Repeat"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Area of Effect per Repeat"
				}
			}
		},
		stats={
			[1]="multistrike_area_of_effect_+%_per_repeat"
		}
	},
	[444]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="First Repeat of Supported Skills deals {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="First Repeat of Supported Skills deals {0}% less Damage"
				}
			}
		},
		stats={
			[1]="multistrike_damage_+%_final_on_first_repeat"
		}
	},
	[445]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Second Repeat of Supported Skills deals {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Second Repeat of Supported Skills deals {0}% less Damage"
				}
			}
		},
		stats={
			[1]="multistrike_damage_+%_final_on_second_repeat"
		}
	},
	[446]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Third Repeat of Supported Skills deals {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Third Repeat of Supported Skills deals {0}% less Damage"
				}
			}
		},
		stats={
			[1]="multistrike_damage_+%_final_on_third_repeat"
		}
	},
	[447]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Elusive from Supported Skills also grants {0:+d}% to Critical Strike Multiplier for\nSkills Supported by Nightblade"
				}
			}
		},
		stats={
			[1]="nightblade_elusive_grants_critical_strike_multiplier_+_to_supported_skills"
		}
	},
	[448]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Cost nothing"
				}
			}
		},
		stats={
			[1]="no_cost"
		}
	},
	[449]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Non-Curse Auras from Supported Skills have {0}% increased Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Non-Curse Auras from Supported Skills have {0}% reduced Effect"
				}
			}
		},
		stats={
			[1]="non_curse_aura_effect_+%"
		}
	},
	[450]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextNonDamagingAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Effect of non-Damaging Ailments on Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextNonDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Effect of non-Damaging Ailments on Enemies"
				}
			}
		},
		stats={
			[1]="non_damaging_ailment_effect_+%"
		}
	},
	[451]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Skills can apply an additional Curse"
				},
				[2]={
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Supported Skills can apply {0} additional Curses"
				}
			}
		},
		stats={
			[1]="number_of_additional_curses_allowed"
		}
	},
	[452]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextMultipleMines"
					},
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Skills throw up to 1 additional Mine"
				},
				[2]={
					[1]={
						k="reminderstring",
						v="ReminderTextMultipleMines"
					},
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Supported Skills throw up to {0} additional Mines"
				}
			}
		},
		stats={
			[1]="number_of_additional_mines_to_place"
		}
	},
	[453]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Skills fire an additional Projectile"
				},
				[2]={
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Supported Skills fire {0} additional Projectiles"
				}
			}
		},
		stats={
			[1]="number_of_additional_projectiles"
		}
	},
	[454]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Skills can have up to {0} additional Remote Mine placed at a time"
				},
				[2]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills can have up to {0} additional Remote Mines placed at a time"
				}
			}
		},
		stats={
			[1]="number_of_additional_remote_mines_allowed"
		}
	},
	[455]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Skills can have up to {0} additional Trap placed at a time"
				},
				[2]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills can have up to {0} additional Traps placed at a time"
				}
			}
		},
		stats={
			[1]="number_of_additional_traps_allowed"
		}
	},
	[456]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills fire {0}% more Projectiles"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills fire {0}% less Projectiles"
				}
			}
		},
		stats={
			[1]="number_of_projectiles_+%_final_from_locus_mine_support"
		}
	},
	[457]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextOnslaught"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills gain Onslaught for {0} seconds on Killing a Shocked Enemy"
				}
			}
		},
		stats={
			[1]="onslaught_time_granted_on_killing_shocked_enemy_ms"
		}
	},
	[458]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextOverpowered"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {}% increased Overpowered Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextOverpowered"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {}% reduced Overpowered Effect"
				}
			}
		},
		stats={
			[1]="overpowered_effect_+%"
		}
	},
	[459]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextOverwhelm"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Hits from Supported Skills Overwhelm {0}% of Physical Damage Reduction while at maximum Fortification"
				}
			}
		},
		stats={
			[1]="overwhelm_%_physical_damage_reduction_while_max_fortification"
		}
	},
	[460]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased distance between Firing Points"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced distance between Firing Points"
				}
			}
		},
		stats={
			[1]="parallel_projectile_firing_point_x_dist_+%"
		}
	},
	[461]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0}% chance to gain a Frenzy Charge when a Mine from Supported\nSkills is Detonated targeting an Enemy"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]=100
						}
					},
					text="Gain a Frenzy Charge when a Mine from Supported Skills is Detonated targeting an Enemy"
				}
			}
		},
		stats={
			[1]="%_chance_to_gain_frenzy_charge_on_mine_detonated_targeting_an_enemy"
		}
	},
	[462]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]=100
						}
					},
					text="Supported Skills gain a Frenzy Charge when your Trap is triggered by an Enemy"
				}
			}
		},
		stats={
			[1]="%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy"
		}
	},
	[463]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0}% chance to gain a Power Charge when a Mine from Supported\nSkills is Detonated targeting an Enemy"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]=100
						}
					},
					text="Gain a Power Charge when a Mine from Supported Skills is Detonated targeting an Enemy"
				}
			}
		},
		stats={
			[1]="%_chance_to_gain_power_charge_on_mine_detonated_targeting_an_enemy"
		}
	},
	[464]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to gain a Power Charge when your Trap is triggered by an Enemy"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]=100
						}
					},
					text="Supported Skills gain a Power Charge when your Trap is triggered by an Enemy"
				}
			}
		},
		stats={
			[1]="%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy"
		}
	},
	[465]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills gain {0}% of Physical Damage as Extra Chaos Damage"
				}
			}
		},
		stats={
			[1]="physical_damage_%_to_add_as_chaos"
		}
	},
	[466]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills gain {0}% of Physical Damage as Extra Fire Damage"
				}
			}
		},
		stats={
			[1]="physical_damage_%_to_add_as_fire"
		}
	},
	[467]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills gain {0}% of Physical Damage as Extra Lightning Damage"
				}
			}
		},
		stats={
			[1]="physical_damage_%_to_add_as_lightning"
		}
	},
	[468]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Physical Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Physical Damage"
				}
			}
		},
		stats={
			[1]="physical_damage_+%"
		}
	},
	[469]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Cooldown Recovery Rate for throwing Traps"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Cooldown Recovery Rate for throwing Traps"
				}
			}
		},
		stats={
			[1]="placing_traps_cooldown_recovery_+%"
		}
	},
	[470]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]=99
						}
					},
					text="Projectiles Fired by Supported Skills have {0}% chance not to Pierce Enemies"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Projectiles Fired by Supported Skills cannot Pierce Enemies"
				}
			}
		},
		stats={
			[1]="projectile_chance_to_not_pierce_%"
		}
	},
	[471]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Projectile Damage"
				}
			}
		},
		stats={
			[1]="projectile_damage_+%"
		}
	},
	[472]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills that have Pierced deal {0}% increased Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Projectiles from Supported Skills that have Pierced deal {0}% reduced Damage"
				}
			}
		},
		stats={
			[1]="projectile_damage_+%_if_pierced_enemy"
		}
	},
	[473]={
		lang={
			English={
				[1]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					limit={
						[1]={
							[1]=10,
							[2]=10
						}
					},
					text="Projectiles from Supported Skills have {0} metre maximum range"
				},
				[2]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills have {0} metres maximum range"
				}
			}
		},
		stats={
			[1]="projectile_maximum_range_override"
		}
	},
	[474]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills deal {0}% increased Damage with Hits to nearby Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Projectiles from Supported Skills deal {0}% reduced Projectile Damage with Hits to nearby Enemies"
				}
			}
		},
		stats={
			[1]="projectile_damage_+%_vs_nearby_enemies"
		}
	},
	[475]={
		lang={
			English={
				[1]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					limit={
						[1]={
							[1]=10,
							[2]=10
						}
					},
					text="Projectiles from Supported Skills Pierce all Targets within {0} metre"
				},
				[2]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills Pierce all Targets within {0} metres"
				}
			}
		},
		stats={
			[1]="projectiles_pierce_all_targets_in_x_range"
		}
	},
	[476]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Ballista Totems from Supported Skills only Attack when you fire an Attack Projectile"
				}
			}
		},
		stats={
			[1]="ranged_attack_totem_only_attacks_when_owner_attacks"
		}
	},
	[477]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Recover {0}% of Life when you Stun an Enemy with Supported Skills"
				}
			}
		},
		stats={
			[1]="recover_%_life_when_stunning_an_enemy_permyriad"
		}
	},
	[478]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Recover {}% of Life when Supported Skills Cull an Enemy"
				}
			}
		},
		stats={
			[1]="recover_%_maximum_life_on_cull"
		}
	},
	[479]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Recover {0}% of Life when you use Supported Skills"
				}
			}
		},
		stats={
			[1]="recover_permyriad_life_on_skill_use"
		}
	},
	[480]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills Penetrate {0}% Chaos Resistance"
				}
			}
		},
		stats={
			[1]="reduce_enemy_chaos_resistance_%"
		}
	},
	[481]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Enemies have {0}% reduced chance to Dodge Hits from Supported Skills"
				}
			}
		},
		stats={
			[1]="reduce_enemy_dodge_%"
		}
	},
	[482]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have {}% chance to refresh Bleeding Duration on Hit"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills refresh Bleeding Duration on Hit"
				}
			}
		},
		stats={
			[1]="refresh_bleeding_duration_on_hit_%_chance"
		}
	},
	[483]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Regenerate {0}% of Life over 1 second when you use Supported Skills"
				}
			}
		},
		stats={
			[1]="regenerate_%_life_over_1_second_on_skill_use"
		}
	},
	[484]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills gain a Base Reservation equal to Base Mana and Life Cost"
				}
			}
		},
		stats={
			[1]="remote_mined_by_support"
		}
	},
	[485]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Shock Duration on Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Shock Duration on Enemies"
				}
			}
		},
		stats={
			[1]="shock_duration_+%"
		}
	},
	[486]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Effect of Shocks inflicted with Critical Strikes from Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Effect of Shocks inflicted with Critical Strikes from Supported Skills"
				}
			}
		},
		stats={
			[1]="shock_effect_+%_with_critical_strikes"
		}
	},
	[487]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Activation frequency"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Activation frequency"
				}
			}
		},
		stats={
			[1]="sigil_repeat_frequency_+%"
		}
	},
	[488]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills also count as Blessing Skills\nYou can only have one Aura on you from your Blessing Skills"
				}
			}
		},
		stats={
			[1]="skill_is_blessing_skill"
		}
	},
	[489]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on you"
				}
			}
		},
		stats={
			[1]="skill_aura_also_disables_non_blessing_mana_reservation_skills"
		}
	},
	[490]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Buff Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Buff Effect"
				}
			}
		},
		stats={
			[1]="skill_buff_effect_+%"
		}
	},
	[491]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Maximum 1 Summoned Mirage Archer"
				}
			}
		},
		stats={
			[1]="skill_can_own_mirage_archers"
		}
	},
	[492]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% of Cold Damage Converted to Fire Damage"
				}
			}
		},
		stats={
			[1]="skill_cold_damage_%_to_convert_to_fire"
		}
	},
	[493]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills convert {0}% of Physical Damage to a random Element"
				}
			}
		},
		stats={
			[1]="skill_convert_%_physical_damage_to_random_element"
		}
	},
	[494]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Duration of Supported Skills and Damaging Ailments they inflict"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Duration of Supported Skills and Damaging Ailments they inflict"
				}
			}
		},
		stats={
			[1]="skill_effect_and_damaging_ailment_duration_+%"
		}
	},
	[495]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Skill Effect Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Skill Effect Duration"
				}
			}
		},
		stats={
			[1]="skill_effect_duration_+%"
		}
	},
	[496]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {}% increased Skill Effect Duration while Dead"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {}% reduced Skill Effect Duration while Dead"
				}
			}
		},
		stats={
			[1]="skill_effect_duration_+%_while_dead"
		}
	},
	[497]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% of Physical Damage Converted to Chaos Damage"
				}
			}
		},
		stats={
			[1]="skill_physical_damage_%_to_convert_to_chaos"
		}
	},
	[498]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Skills have {0}% of Physical Damage Converted to Cold Damage"
				}
			}
		},
		stats={
			[1]="skill_physical_damage_%_to_convert_to_cold",
			[2]="active_skill_display_suppress_physical_to_cold_damage_conversion"
		}
	},
	[499]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% of Physical Damage Converted to Fire Damage"
				}
			}
		},
		stats={
			[1]="skill_physical_damage_%_to_convert_to_fire"
		}
	},
	[500]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% of Physical Damage Converted to Lightning Damage"
				}
			}
		},
		stats={
			[1]="skill_physical_damage_%_to_convert_to_lightning"
		}
	},
	[501]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage when used by Sacred Wisps"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage when used by Sacred Wisps"
				}
			}
		},
		stats={
			[1]="skill_used_by_sacred_wisp_damage_+%_final"
		}
	},
	[502]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="snipe_triggered_skill_damage_+%_final"
		}
	},
	[503]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {1}% more Damage with Hits per Snipe Stage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {1}% less Damage with Hits per Snipe Stage"
				},
				[3]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="This Skill's Arrows deal {1}% more Damage with Hits per Stage"
				},
				[4]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]=-1
						}
					},
					text="This Skill's Arrows deal {1}% less Damage with Hits per Stage"
				}
			}
		},
		stats={
			[1]="is_snipe_default_projectile",
			[2]="snipe_triggered_skill_hit_damage_+%_final_per_stage"
		}
	},
	[504]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {1}% more Damage with Ailments per Snipe Stage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {1}% less Damage with Ailments per Snipe Stage"
				},
				[3]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="This Skill's Arrows deal {1}% more Damage with Ailments per Stage"
				},
				[4]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]=-1
						}
					},
					text="This Skill's Arrows deal {1}% less Damage with Ailments per Stage"
				}
			}
		},
		stats={
			[1]="is_snipe_default_projectile_2",
			[2]="snipe_triggered_skill_ailment_damage_+%_final_per_stage"
		}
	},
	[505]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Spell Critical Strike Chance"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Spell Critical Strike Chance"
				}
			}
		},
		stats={
			[1]="spell_critical_strike_chance_+%"
		}
	},
	[506]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Spell Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Spell Damage"
				}
			}
		},
		stats={
			[1]="spell_damage_+%"
		}
	},
	[507]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Final Repeat of Supported Skills has {0}% chance to deal Double Damage"
				}
			}
		},
		stats={
			[1]="spell_echo_plus_chance_double_damage_%_final"
		}
	},
	[508]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Beams Hit Enemies every {0} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Beams Hit Enemies every {0} seconds"
				}
			}
		},
		stats={
			[1]="static_strike_base_zap_frequency_ms"
		}
	},
	[509]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0}% increased Beam frequency"
				}
			}
		},
		stats={
			[1]="static_strike_zap_speed_+%"
		}
	},
	[510]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill\nMirage Archer can use Triggered Attacks as though they were not Triggered"
				}
			}
		},
		stats={
			[1]="summon_mirage_archer_on_hit"
		}
	},
	[511]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills will Trigger Summon Sacred Wisps on Hit"
				}
			}
		},
		stats={
			[1]="summon_sacred_wisps_on_hit"
		}
	},
	[512]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Totem Placement speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Totem Placement speed"
				}
			}
		},
		stats={
			[1]="summon_totem_cast_speed_+%"
		}
	},
	[513]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Non-Instant Skills have {0:+d} Cooldown Use"
				},
				[2]={
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Supported Non-Instant Skills have {0:+d} Cooldown Uses"
				}
			}
		},
		stats={
			[1]="support_added_cooldown_count_if_not_instant"
		}
	},
	[514]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to throw an additional Trap"
				}
			}
		},
		stats={
			[1]="support_additional_trap_%_chance_for_1_additional_trap"
		}
	},
	[515]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Attack Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Attack Speed"
				}
			}
		},
		stats={
			[1]="support_ancestor_slam_totem_attack_speed_+%_final"
		}
	},
	[516]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Seal gain frequency"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Seal gain frequency"
				}
			}
		},
		stats={
			[1]="support_anticipation_charge_gain_frequency_+%"
		}
	},
	[517]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Spell Damage while you have Arcane Surge"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Spell Damage while you have Arcane Surge"
				}
			}
		},
		stats={
			[1]="support_arcane_surge_spell_damage_+%_final_while_you_have_arcane_surge"
		}
	},
	[518]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Auras from Supported Skills have a base duration of {0} seconds"
				}
			}
		},
		stats={
			[1]="support_aura_duration_base_buff_duration"
		}
	},
	[519]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Spells are Triggered when their Cooldowns are over"
				}
			}
		},
		stats={
			[1]="support_autocast_instant_spells"
		}
	},
	[520]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Warcries are Triggered when their Cooldowns are over"
				}
			}
		},
		stats={
			[1]="support_autocast_warcries"
		}
	},
	[521]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Attack Time per Projectile"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Attack Time per Projectile"
				}
			}
		},
		stats={
			[1]="support_barrage_attack_time_+%_per_projectile_fired"
		}
	},
	[522]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Trap and Mine Throwing Time per Projectile"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Trap and Mine Throwing Time per Projectile"
				}
			}
		},
		stats={
			[1]="support_barrage_trap_and_mine_throwing_time_+%_final_per_projectile_fired"
		}
	},
	[523]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Attacks deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Attacks deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_blood_thirst_damage_+%_final"
		}
	},
	[524]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have a {0}% chance to Trigger Shockwave on Melee Hit"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills will Trigger Shockwave on Melee Hit"
				}
			}
		},
		stats={
			[1]="support_blunt_chance_to_trigger_shockwave_on_hit_%"
		}
	},
	[525]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Cold Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Cold Damage"
				}
			}
		},
		stats={
			[1]="support_bonechill_cold_damage_+%_final"
		}
	},
	[526]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Area of Effect"
				}
			}
		},
		stats={
			[1]="support_brand_area_of_effect_+%_final"
		}
	},
	[527]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_brand_damage_+%_final"
		}
	},
	[528]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Burning Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Burning Damage"
				}
			}
		},
		stats={
			[1]="support_burning_damage_+%_final"
		}
	},
	[529]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Attack Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Attack Damage"
				}
			}
		},
		stats={
			[1]="support_cast_on_crit_quality_attack_damage_+%_final"
		}
	},
	[530]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextNonDamagingAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Triggered Spells have {0}% increased Effect of Non-Damaging Ailments"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextNonDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Triggered Spells have {0}% reduced Effect of Non-Damaging Ailments"
				}
			}
		},
		stats={
			[1]="support_cast_while_channelling_triggered_skill_non_damaging_ailment_effect_+%"
		}
	},
	[531]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Attacks deal {0}% more Damage with Bleeding"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Attacks deal {0}% less Damage with Bleeding"
				}
			}
		},
		stats={
			[1]="support_chance_to_bleed_bleeding_damage_+%_final"
		}
	},
	[532]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Chaos Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Chaos Damage"
				}
			}
		},
		stats={
			[1]="support_chaos_attacks_damage_+%_final"
		}
	},
	[533]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_clustertrap_damage_+%_final"
		}
	},
	[534]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="[DNT] Ignites from Stunning Melee Hits from Supported Skills count as coming from a Critical Strike"
				}
			}
		},
		stats={
			[1]="support_conflagration_ignites_from_stunning_melee_hits_count_as_coming_from_critical_strike"
		}
	},
	[535]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="[DNT] Ignites from Stunning Melee Hits from Supported Skills deal {0}% more Damage per 200ms of Stun duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="[DNT] Ignites from Stunning Melee Hits from Supported Skills deal {0}% less Damage per 200ms of Stun duration"
				}
			}
		},
		stats={
			[1]="support_conflagration_ignites_from_stunning_melee_hits_deal_damage_+%_final_per_200ms_stun"
		}
	},
	[536]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="[DNT] Ignites from Stunning Melee Hits from Supported Skills have {0}% increased Duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="[DNT] Ignites from Stunning Melee Hits from Supported Skills have {0}% reduced Duration"
				}
			}
		},
		stats={
			[1]="support_conflagration_ignites_from_stunning_melee_hits_duration_+%"
		}
	},
	[537]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Area of Effect"
				}
			}
		},
		stats={
			[1]="support_corrupting_cry_area_of_effect_+%_final"
		}
	},
	[538]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Corrupted Blood inflicted by Supported Warcries deals {0} base Physical Damage per second"
				}
			}
		},
		stats={
			[1]="support_corrupting_cry_corrupted_blood_base_physical_damage_to_deal_per_minute"
		}
	},
	[539]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Warcries inflict Corrupted Blood on the first\nenemy Hit by each Attack they Exert"
				},
				[2]={
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Supported Warcries inflict {0} Corrupted Blood Debuffs on the first\nenemy Hit by each Attack they Exert"
				}
			}
		},
		stats={
			[1]="support_corrupting_cry_exerted_attack_applies_X_stacks_of_corrupted_blood_on_first_hit"
		}
	},
	[540]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp_if_required",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Corrupted Blood inflicted by Supported Warcries has a Base Duration of {0} seconds"
				}
			}
		},
		stats={
			[1]="support_corrupting_cry_warcry_and_first_exerted_attack_applies_corrupted_blood_for_X_ms"
		}
	},
	[541]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Warcries inflict Corrupted Blood"
				},
				[2]={
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Supported Warcries inflict {0} Corrupted Blood Debuffs"
				}
			}
		},
		stats={
			[1]="support_corrupting_cry_warcry_applies_X_stacks_of_corrupted_blood"
		}
	},
	[542]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_divine_cry_damage_+%_final"
		}
	},
	[543]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage while on Full Energy Shield"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage while on Full Energy Shield"
				}
			}
		},
		stats={
			[1]="support_energy_shield_leech_damage_+%_on_full_energy_shield_final"
		}
	},
	[544]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage while Leeching Energy Shield"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage while Leeching Energy Shield"
				}
			}
		},
		stats={
			[1]="support_energy_shield_leech_damage_+%_while_leeching_energy_shield_final"
		}
	},
	[545]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Hits and Ailments against Enemies on Low Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Hits and Ailments against Enemies on Low Life"
				}
			}
		},
		stats={
			[1]="support_executioner_damage_vs_enemies_on_low_life_+%_final"
		}
	},
	[546]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_0dp",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Killing Blows from Supported Strike Skills with Melee Weapons against Rare Monsters grant one of their Modifiers for {0} seconds"
				}
			}
		},
		stats={
			[1]="support_executioner_gain_one_rare_monster_mod_on_kill_ms"
		}
	},
	[547]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% chance to refresh Duration of granted Modifier by up to 5 seconds when you Hit a Rare or Unique Enemy with Supported Skills"
				}
			}
		},
		stats={
			[1]="support_executioner_refresh_stolen_mod_on_hitting_rare_or_unique_monster_chance_%"
		}
	},
	[548]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% more Duration of Ailments inflicted with Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% less Duration of Ailments inflicted with Supported Skills"
				}
			}
		},
		stats={
			[1]="support_faster_ailments_ailment_duration_+%_final"
		}
	},
	[549]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Totems from Supported Skills gain the Avenging Flame\nSkill and Trigger it when Hit by an Enemy"
				}
			}
		},
		stats={
			[1]="support_flamewood_totems_trigger_infernal_bolt_when_hit"
		}
	},
	[550]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Attack Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Attack Speed"
				}
			}
		},
		stats={
			[1]="support_focused_ballista_totem_attack_speed_+%_final"
		}
	},
	[551]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_focused_ballista_totem_damage_+%_final"
		}
	},
	[552]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Ailments caused by Melee Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Ailments caused by Melee Hits"
				}
			}
		},
		stats={
			[1]="support_fortify_ailment_damage_+%_final_from_melee_hits"
		}
	},
	[553]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Melee Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Melee Damage"
				}
			}
		},
		stats={
			[1]="support_fortify_melee_damage_+%_final"
		}
	},
	[554]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Phantasms last {0} seconds"
				}
			}
		},
		stats={
			[1]="support_ghost_base_duration"
		}
	},
	[555]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Projectile Damage"
				}
			}
		},
		stats={
			[1]="support_greater_projectile_intensity_projectile_damage_+%_final"
		}
	},
	[556]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills cannot apply Auras on you unless you have Minions from a Supported Skill"
				}
			}
		},
		stats={
			[1]="support_guardians_blessing_aura_only_enabled_while_support_minion_is_summoned"
		}
	},
	[557]={
		lang={
			English={
				[1]={
					[1]={
						k="per_minute_to_per_second",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills take {0}% of their total Maximum Life and Energy Shield as Physical Damage per second while you have an Aura from a Supported Skill on you"
				}
			}
		},
		stats={
			[1]="support_guardians_blessing_minion_physical_damage_%_of_maximum_life_and_ES_taken_per_minute"
		}
	},
	[558]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Cold Damage Over Time"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Cold Damage Over Time"
				}
			}
		},
		stats={
			[1]="support_hypothermia_cold_damage_over_time_+%_final"
		}
	},
	[559]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Hits and Ailments against Chilled Enemies"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Hits and Ailments against Chilled Enemies"
				}
			}
		},
		stats={
			[1]="support_hypothermia_damage_+%_vs_chilled_enemies_final"
		}
	},
	[560]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="{}% chance to gain Innervation when you Shock a Unique Enemy with Supported Skills"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Gain Innervation when you Shock a Unique Enemy with Supported Skills"
				}
			}
		},
		stats={
			[1]="support_innervate_chance_to_gain_buff_on_shock_vs_unique_%"
		}
	},
	[561]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextUpfrontCost"
					},
					[2]={
						k="reminderstring",
						v="ReminderTextLifetap"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Gain Lifetap after Spending a total of {0} Life on Upfront\nCosts and Effects of a Supported Skill"
				}
			}
		},
		stats={
			[1]="support_lifetap_spent_life_threshold"
		}
	},
	[562]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage while you have Lifetap"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage while you have Lifetap"
				}
			}
		},
		stats={
			[1]="support_lifetap_damage_+%_final_while_buffed"
		}
	},
	[563]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Lifetap lasts {0:+d} seconds"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Lifetap lasts {0} second"
				},
				[3]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Lifetap lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="support_base_lifetap_buff_duration",
			[2]="quality_display_lifetap_is_gem"
		}
	},
	[564]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Mine lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="support_locus_mine_base_mine_duration"
		}
	},
	[565]={
		lang={
			English={
				[1]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					limit={
						[1]={
							[1]=10,
							[2]=10
						}
					},
					text="Mines from Supported Skills can't be Detonated while within {0} metre of you"
				},
				[2]={
					[1]={
						k="locations_to_metres",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Mines from Supported Skills can't be Detonated while within {0} metres of you"
				}
			}
		},
		stats={
			[1]="support_locus_mine_cannot_detonate_mines_within_X_units"
		}
	},
	[566]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_locus_mine_damage_+%_final"
		}
	},
	[567]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Mines using Supported Skills always target your location"
				}
			}
		},
		stats={
			[1]="support_locus_mine_mines_always_target_your_location"
		}
	},
	[568]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills throw Mines in an Arc"
				}
			}
		},
		stats={
			[1]="support_locus_mine_throw_mines_in_an_arc"
		}
	},
	[569]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Enemies Maimed by Supported Skills take {0}% increased Physical Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Enemies Maimed by Supported Skills take {0}% reduced Physical Damage"
				}
			}
		},
		stats={
			[1]="support_maimed_enemies_physical_damage_taken_+%"
		}
	},
	[570]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_manaforged_arrows_damage_+%_final"
		}
	},
	[571]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Hits and Ailments per 1 Mana Cost"
				}
			}
		},
		stats={
			[1]="support_manaforged_arrows_damage_+%_final_per_mana_spent"
		}
	},
	[572]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Attack Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Attack Speed"
				}
			}
		},
		stats={
			[1]="support_melee_physical_damage_attack_speed_+%_final"
		}
	},
	[573]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_minefield_mine_damage_+%_final"
		}
	},
	[574]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Mine Throwing Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Mine Throwing Speed"
				}
			}
		},
		stats={
			[1]="support_minefield_mine_throwing_speed_+%_final"
		}
	},
	[575]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills deal {0} to {1} added Fire Damage against Burning Enemies"
				}
			}
		},
		stats={
			[1]="global_minimum_added_fire_damage_vs_burning_enemies",
			[2]="global_maximum_added_fire_damage_vs_burning_enemies"
		}
	},
	[576]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_minion_damage_+%_final"
		}
	},
	[577]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0}% more Maximum Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills have {0}% less Maximum Life"
				}
			}
		},
		stats={
			[1]="support_minion_damage_minion_life_+%_final"
		}
	},
	[578]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {0}% more Damage with Hits and Ailments to Enemies that are Near you"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills deal {0}% less Damage with Hits and Ailments to Enemies that are Near you"
				}
			}
		},
		stats={
			[1]="support_minion_defensive_stance_minion_damage_+%_final_against_enemies_near_you"
		}
	},
	[579]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills take {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills take {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_minion_defensive_stance_minion_damage_taken_+%_final"
		}
	},
	[580]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0}% increased Critical Strike Chance against the Prey"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills have {0}% reduced Critical Strike Chance against the Prey"
				}
			}
		},
		stats={
			[1]="support_minion_focus_fire_critical_strike_chance_+%_vs_focused_target"
		}
	},
	[581]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills have {0:+d}% to Critical Strike Multiplier against the Prey"
				}
			}
		},
		stats={
			[1]="support_minion_focus_fire_critical_strike_multiplier_+_vs_focused_target"
		}
	},
	[582]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {0}% more Damage to the Prey with Hits and Ailments"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills deal {0}% less Damage to the Prey with Hits and Ailments"
				}
			}
		},
		stats={
			[1]="support_minion_focus_fire_damage_+%_final_vs_focussed_target"
		}
	},
	[583]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Minion maximum Life"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Minion maximum Life"
				}
			}
		},
		stats={
			[1]="support_minion_maximum_life_+%_final"
		}
	},
	[584]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {0}% more Damage while you have Feeding Frenzy"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills deal {0}% less Damage while you have Feeding Frenzy"
				}
			}
		},
		stats={
			[1]="support_minion_offensive_stance_minion_damage_+%_final_while_you_have_puppet_master"
		}
	},
	[585]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Minions from Supported Skills deal {0}% more Elemental Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Minions from Supported Skills deal {0}% less Elemental Damage"
				}
			}
		},
		stats={
			[1]="support_minion_totem_resistance_elemental_damage_+%_final"
		}
	},
	[586]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills always target the Prey if possible"
				}
			}
		},
		stats={
			[1]="support_minion_use_focussed_target"
		}
	},
	[587]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Mirage Archer uses Supported Skill with {0}% more Attack Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Mirage Archer uses Supported Skill with {0}% less Attack Speed"
				}
			}
		},
		stats={
			[1]="support_mirage_archer_attack_speed_+%_final"
		}
	},
	[588]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Mirage Archer lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="support_mirage_archer_base_duration"
		}
	},
	[589]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Mirage Archer deals {0}% more Damage with Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Mirage Archer deals {0}% less Damage with Supported Skills"
				}
			}
		},
		stats={
			[1]="support_mirage_archer_damage_+%_final"
		}
	},
	[590]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0:+d} seconds to time between gaining Momentum while Channelling a Supported Skill"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Gain 1 Momentum when you Use a Supported Skill\nGain 1 Momentum every {0} seconds while Channelling a Supported Skill\nLose all Momentum if you Move"
				}
			}
		},
		stats={
			[1]="support_momentum_stack_while_channelling_base_ms",
			[2]="support_momentum_stack_while_channelling_ms"
		}
	},
	[591]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Attack Speed per Momentum"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Attack Speed per Momentum"
				}
			}
		},
		stats={
			[1]="support_momentum_attack_speed_+%_per_stack"
		}
	},
	[592]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						},
						[3]={
							[1]=0,
							[2]=0
						}
					},
					text="Swiftness lasts {0:+d} seconds"
				},
				[2]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=0,
							[2]=0
						},
						[3]={
							[1]="#",
							[2]="#"
						}
					},
					text="Can gain up to {0:+d} Momentum before losing it to gain Swiftness"
				},
				[3]={
					[1]={
						k="milliseconds_to_seconds_1dp",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						},
						[3]={
							[1]="#",
							[2]="#"
						}
					},
					text="When you reach {2} Momentum, lose all Momentum and gain\nSwiftness for {0} seconds"
				}
			}
		},
		stats={
			[1]="support_momentum_base_buff_duration_ms",
			[2]="support_momentum_buff_duration_ms",
			[3]="support_momentum_max_stacks"
		}
	},
	[593]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Swiftness grants {0}% increased Movement Speed per Momentum lost"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Swiftness grants {0}% reduced Movement Speed per Momentum lost"
				}
			}
		},
		stats={
			[1]="support_momentum_movement_speed_+%_per_stack_removed"
		}
	},
	[594]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextOverpowered"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills inflict Overpowered for {0} seconds when Blocked"
				}
			}
		},
		stats={
			[1]="support_overpowered_base_duration_ms"
		}
	},
	[595]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						}
					},
					text="Supported Skills also fire Projectiles from up to {0} point on each side of you"
				},
				[2]={
					limit={
						[1]={
							[1]=2,
							[2]="#"
						}
					},
					text="Supported Skills also fire Projectiles from up to {0} points on each side of you"
				}
			}
		},
		stats={
			[1]="support_parallel_projectile_number_of_points_per_side"
		}
	},
	[596]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Projectile Damage"
				}
			}
		},
		stats={
			[1]="support_parallel_projectiles_damage_+%_final"
		}
	},
	[597]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Chaos Damage over Time"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Chaos Damage over Time"
				}
			}
		},
		stats={
			[1]="support_phys_chaos_projectile_chaos_damage_over_time_+%_final"
		}
	},
	[598]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Physical Damage over Time"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Physical Damage over Time"
				}
			}
		},
		stats={
			[1]="support_phys_chaos_projectile_physical_damage_over_time_+%_final"
		}
	},
	[599]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Projectiles from Supported Skills deal {0}% more Physical Spell Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Projectiles from Supported Skills deal {0}% less Physical Spell Damage"
				}
			}
		},
		stats={
			[1]="support_phys_chaos_projectile_spell_physical_projectile_damage_+%_final"
		}
	},
	[600]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Attack Skills deal {0}% more Damage with Bleeding and Poison caused by Projectile Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Attack Skills deal {0}% more Damage with Bleeding and Poison caused by Projectile Hits"
				}
			}
		},
		stats={
			[1]="support_phys_proj_attack_damage_bleeing_and_poison_damage_+%_final_from_projectile_hits"
		}
	},
	[601]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Projectile Damage"
				}
			}
		},
		stats={
			[1]="support_pierce_projectile_damage_+%_final"
		}
	},
	[602]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage per Power Charge"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage per Power Charge"
				}
			}
		},
		stats={
			[1]="support_power_charge_on_crit_damage_+%_final_per_power_charge"
		}
	},
	[603]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Physical Projectile Attack Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Physical Projectile Attack Damage"
				}
			}
		},
		stats={
			[1]="support_projectile_attack_physical_damage_+%_final"
		}
	},
	[604]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Projectile Attack Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Projectile Attack Speed"
				}
			}
		},
		stats={
			[1]="support_projectile_attack_speed_+%_final"
		}
	},
	[605]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Area of Effect"
				}
			}
		},
		stats={
			[1]="support_pulverise_area_of_effect_+%_final"
		}
	},
	[606]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Attack Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Attack Speed"
				}
			}
		},
		stats={
			[1]="support_pulverise_attack_speed_+%_final"
		}
	},
	[607]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Melee Area Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Melee Area Damage"
				}
			}
		},
		stats={
			[1]="support_pulverise_melee_area_damage_+%_final"
		}
	},
	[608]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_pure_shock_damage_+%_final"
		}
	},
	[609]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills Shock Enemies as though dealing {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills Shock Enemies as though dealing {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_pure_shock_shock_as_though_damage_+%_final"
		}
	},
	[610]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Projectile Damage"
				}
			}
		},
		stats={
			[1]="support_greater_volley_projectile_damage_+%_final"
		}
	},
	[611]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextRage"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills grant 1 Rage on Melee Hit, no more than once every {0} seconds"
				}
			}
		},
		stats={
			[1]="support_rage_gain_rage_on_melee_hit_cooldown_ms"
		}
	},
	[612]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Activation frequency"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Activation frequency"
				}
			}
		},
		stats={
			[1]="support_rapid_activation_brand_activation_rate_+%_final"
		}
	},
	[613]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextRecently"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Each Supported Skill deals {0}% more Damage with Ignite for each Ignite inflicted with it Recently, up to a maximum of {1}%"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextRecently"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Each Supported Skill deals {0}% less Damage with Ignite for each Ignite inflicted with it Recently"
				}
			}
		},
		stats={
			[1]="support_recent_ignites_ignite_damage_per_recent_ignite_+%_final",
			[2]="support_recent_ignites_ignite_damage_per_recent_ignite_+%_final_maximum"
		}
	},
	[614]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextRecently"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Each Supported Skill deals {0}% more Damage for each Ignite inflicted with it Recently"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="negate",
						v=2
					},
					[3]={
						k="reminderstring",
						v="ReminderTextRecently"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Each Supported Skill deals {0}% less Damage for each Ignite inflicted with it Recently, up to a maximum of {1}%"
				}
			}
		},
		stats={
			[1]="support_recent_ignites_damage_per_recent_ignite_+%_final",
			[2]="support_recent_ignites_damage_per_recent_ignite_+%_final_minimum"
		}
	},
	[615]={
		lang={
			English={
				[1]={
					[1]={
						k="divide_by_one_hundred",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Wakened Fury grants {0}% of Damage Leeched as Life"
				}
			}
		},
		stats={
			[1]="support_recent_minions_life_leech_from_any_damage_permyriad_from_wakened_fury"
		}
	},
	[616]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp_if_required",
						v=1
					},
					[2]={
						k="divide_by_one_hundred",
						v=3
					},
					[3]={
						k="reminderstring",
						v="ReminderTextAdrenaline"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]=1,
							[2]="#"
						},
						[3]={
							[1]=1,
							[2]="#"
						},
						[4]={
							[1]=1,
							[2]="#"
						},
						[5]={
							[1]="#",
							[2]="#"
						},
						[6]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions created by Supported Skills gain Wakened Fury and Adrenaline for {1}% of their Duration, up to a maximum of {0} seconds\nWakened Fury grants {2:+d}% to Critical Strike Chance\nWakened Fury grants {3:+d}% to Critical Strike Multiplier"
				}
			}
		},
		stats={
			[1]="support_recent_minions_max_effect_duration_ms",
			[2]="support_recent_minions_effect_duration_is_%_summon_duration",
			[3]="support_recent_minions_additional_critical_strike_chance_from_wakened_fury",
			[4]="support_recent_minions_additional_critical_strike_multiplier_from_wakened_fury",
			[5]="support_recent_minions_virtual_gain_adrenaline_and_wakened_fury_when_summoned_ms",
			[6]="support_recent_phantasms_gain_adrenaline_and_wakened_fury_when_summoned_ms"
		}
	},
	[617]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Enemies have -{0}% chance to Block Attack or Spell Damage from Supported Skills"
				}
			}
		},
		stats={
			[1]="support_reduce_enemy_block_and_spell_block_%"
		}
	},
	[618]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Critical Strike Chance per Inspiration Charge"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Critical Strike Chance per Inspiration Charge"
				}
			}
		},
		stats={
			[1]="critical_strike_chance_+%_per_righteous_charge"
		}
	},
	[619]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Elemental Damage per Inspiration Charge"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Elemental Damage per Inspiration Charge"
				}
			}
		},
		stats={
			[1]="elemental_damage_+%_final_per_righteous_charge"
		}
	},
	[620]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextUpfrontCost"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Lose all Inspiration Charges after Spending a total of {0} Mana on Upfront Costs and Effects of Supported Skills"
				}
			}
		},
		stats={
			[1]="lose_all_righteous_charges_on_mana_use_threshold"
		}
	},
	[621]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have a Base Mine Detonation Time of {0} seconds"
				}
			}
		},
		stats={
			[1]="support_remote_mine_2_base_mine_detonation_time_ms"
		}
	},
	[622]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_remote_mine_2_damage_+%_final"
		}
	},
	[623]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage for each prior Mine in Detonation Sequence"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage for each prior Mine in Detonation Sequence"
				}
			}
		},
		stats={
			[1]="support_remote_mine_damage_+%_final_per_mine_detonation_cascade"
		}
	},
	[624]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Mine Damage with Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Mine Damage with Hits"
				}
			}
		},
		stats={
			[1]="support_remote_mine_hit_damage_+%_final"
		}
	},
	[625]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Spells Sacrifice {0}% of your current Life when Cast to gain added Chaos Damage equal to {1}% of Sacrificed Life"
				},
				[2]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Spells Sacrifice {0}% of your current Life when Cast"
				}
			}
		},
		stats={
			[1]="support_sacrifice_sacrifice_%_of_current_life",
			[2]="support_sacrifice_gain_%_of_sacrificed_life_as_added_chaos_damage"
		}
	},
	[626]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextOnslaught"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% increased Onslaught duration"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextOnslaught"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% reduced Onslaught duration"
				}
			}
		},
		stats={
			[1]="support_scion_onslaught_duration_+%"
		}
	},
	[627]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextOnslaught"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to grant Onslaught for 3 seconds when\nyou Hit a Unique Enemy"
				}
			}
		},
		stats={
			[1]="support_scion_onslaught_for_3_seconds_on_hitting_unique_enemy_%_chance",
			[2]="support_scion_onslaught_on_unique_hit_duration_ms"
		}
	},
	[628]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=2
					},
					[2]={
						k="reminderstring",
						v="ReminderTextOnslaught"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="!",
							[2]=0
						},
						[3]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0}% chance to grant Onslaught for {1} seconds on\ndealing a Killing Blow"
				}
			}
		},
		stats={
			[1]="support_scion_onslaught_on_killing_blow_%_chance",
			[2]="support_scion_onslaught_on_killing_blow_duration_ms",
			[3]="virtual_support_scion_onslaught_on_killing_blow_duration_ms"
		}
	},
	[629]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Supported Skills grant Combat Rush on Hit\nCombat Rush lasts {0} second or until you use a Travel Skill"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills grant Combat Rush on Hit\nCombat Rush lasts {0} seconds or until you use a Travel Skill"
				}
			}
		},
		stats={
			[1]="support_slashing_buff_base_duration_ms"
		}
	},
	[630]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Combat Rush grants {0}% more Attack Speed to Travel Skills not Supported by Close Combat"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Combat Rush grants {0}% less Attack Speed to Travel Skills not Supported by Close Combat"
				}
			}
		},
		stats={
			[1]="support_slashing_buff_attack_speed_+%_final_to_grant"
		}
	},
	[631]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Projectile Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Projectile Damage"
				}
			}
		},
		stats={
			[1]="support_slower_projectiles_damage_+%_final"
		}
	},
	[632]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Spells gain Intensity when you Cast them, to a maximum of 3\nSupported Skills deal {0}% more Area Damage with Hits per Intensity\nSupported Skills have {1}% more Area of Effect per Intensity"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Spells gain Intensity when you Cast them, to a maximum of 3\nSupported Skills deal {0}% less Area Damage with Hits per Intensity\nSupported Skills have {1}% more Area of Effect per Intensity"
				},
				[3]={
					[1]={
						k="negate",
						v=2
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Spells gain Intensity when you Cast them, to a maximum of 3\nSupported Skills deal {0}% more Area Damage with Hits per Intensity\nSupported Skills have {1}% less Area of Effect per Intensity"
				},
				[4]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="negate",
						v=2
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						},
						[2]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Spells gain Intensity when you Cast them, to a maximum of 3\nSupported Skills deal {0}% less Area Damage with Hits per Intensity\nSupported Skills have {1}% less Area of Effect per Intensity"
				}
			}
		},
		stats={
			[1]="support_spell_boost_area_damage_+%_final_per_charge",
			[2]="support_spell_boost_area_of_effect_+%_final_per_charge"
		}
	},
	[633]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased delay between affected Areas"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced delay between affected Areas"
				}
			}
		},
		stats={
			[1]="support_spell_cascade_area_delay_+%"
		}
	},
	[634]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Area of Effect"
				}
			}
		},
		stats={
			[1]="support_spell_cascade_area_of_effect_+%_final"
		}
	},
	[635]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_spell_cascade_damage_+%_final"
		}
	},
	[636]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="!",
							[2]=0
						},
						[2]={
							[1]=0,
							[2]=0
						}
					},
					text="Supported Area of Effect Skills also affect areas in front of and behind the targeted area"
				},
				[2]={
					limit={
						[1]={
							[1]="!",
							[2]=0
						},
						[2]={
							[1]="!",
							[2]=0
						}
					},
					text="Supported Area of Effect Skills also affect areas in front of, behind,\nand on each side of the targeted area"
				}
			}
		},
		stats={
			[1]="support_spell_cascade_number_of_cascades_per_side",
			[2]="support_spell_cascade_sideways"
		}
	},
	[637]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Final Repeat of Supported Skills deals {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Final Repeat of Supported Skills deals {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_spell_echo_final_repeat_damage_+%_final"
		}
	},
	[638]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have Added Spell Damage equal to {0}% of\nDamage of Equipped One Handed Melee Weapons\nIf two Weapons are Equipped, each contributes 60% as much Added Damage"
				}
			}
		},
		stats={
			[1]="support_spell_weapon_damage_gain_%_of_one_hand_melee_weapon_damage_as_added_spell_damage"
		}
	},
	[639]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have Added Spell Damage equal to {0:+d}% of Damage of Equipped One Handed Melee Weapons while wielding two different Weapon Types"
				}
			}
		},
		stats={
			[1]="support_spell_weapon_damage_gain_%_of_one_hand_melee_weapon_damage_as_added_spell_damage_while_wielding_two_different_weapon_types"
		}
	},
	[640]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Hits and Ailments"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Hits and Ailments"
				}
			}
		},
		stats={
			[1]="support_spellslinger_damage_+%_final"
		}
	},
	[641]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_spiritual_cry_damage_+%_final"
		}
	},
	[642]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Infusion lasts {0} second after you finish Channelling"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Infusion lasts {0} seconds after you finish Channelling"
				}
			}
		},
		stats={
			[1]="support_storm_barrier_damage_buff_base_duration_ms"
		}
	},
	[643]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds",
						v=2
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Gain Infusion after Channelling a Supported Skill for {1} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds",
						v=2
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]=1,
							[2]="#"
						}
					},
					text="Gain Infusion after Channelling a Supported Skill for {1} seconds"
				},
				[3]={
					[1]={
						k="milliseconds_to_seconds",
						v=2
					},
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]=-1
						}
					},
					text="Gain Infusion after Channelling a Supported Skill for {1} seconds"
				},
				[4]={
					limit={
						[1]={
							[1]=1,
							[2]=1
						},
						[2]={
							[1]="#",
							[2]=0
						}
					},
					text="Gain Infusion upon Channelling a Supported Skill"
				}
			}
		},
		stats={
			[1]="support_storm_barrier_damage_buff_uses_time_threshold",
			[2]="support_storm_barrier_damage_buff_time_threshold_ms"
		}
	},
	[644]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage"
				}
			}
		},
		stats={
			[1]="support_storm_barrier_damage_+%_final"
		}
	},
	[645]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="While Channelling Supported Skills, take {0}% more Physical Damage from Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="While Channelling Supported Skills, take {0}% less Physical Damage from Hits"
				}
			}
		},
		stats={
			[1]="support_storm_barrier_physical_damage_taken_when_hit_+%_final"
		}
	},
	[646]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamageTypes"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Infusion grants {0}% more Damage of Types matching Supported Skill Gem's tags"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamageTypes"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Infusion grants {0}% less Damage of Types matching Supported Skill Gem's tags"
				}
			}
		},
		stats={
			[1]="support_storm_barrier_skill_type_damage_+%_final"
		}
	},
	[647]={
		lang={
			English={
				[1]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamageTypes"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="While Channelling a Supported Skill, take {0}% less Damage from Hits of types matching the Skill Gem's Tags"
				}
			}
		},
		stats={
			[1]="support_storm_barrier_skill_type_damage_taken_when_hit_+%_final"
		}
	},
	[648]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="{0}% more Duration of Supported Skills and Damaging Ailments they inflict"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="{0}% less Duration of Supported Skills and Damaging Ailments they inflict"
				}
			}
		},
		stats={
			[1]="support_swift_affliction_skill_effect_and_damaging_ailment_duration_+%_final"
		}
	},
	[649]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Mine Throwing Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Mine Throwing Speed"
				}
			}
		},
		stats={
			[1]="support_trap_and_mine_damage_mine_throwing_speed_+%_final"
		}
	},
	[650]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% more Trap Throwing Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% less Trap Throwing Speed"
				}
			}
		},
		stats={
			[1]="support_trap_and_mine_damage_trap_throwing_speed_+%_final"
		}
	},
	[651]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Trap Damage with Hits"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Trap Damage with Hits"
				}
			}
		},
		stats={
			[1]="support_trap_hit_damage_+%_final"
		}
	},
	[652]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Melee Damage per Trauma"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Melee Damage per Trauma"
				}
			}
		},
		stats={
			[1]="support_trauma_melee_damage_+%_final_per_trauma"
		}
	},
	[653]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Stun Duration per Trauma"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Stun Duration per Trauma"
				}
			}
		},
		stats={
			[1]="support_trauma_stun_duration_+%_per_trauma"
		}
	},
	[654]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage with Ailments"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextDamagingAilments"
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage with Ailments"
				}
			}
		},
		stats={
			[1]="support_unbound_ailments_ailment_damage_+%_final"
		}
	},
	[655]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Physical Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Physical Damage"
				}
			}
		},
		stats={
			[1]="support_vicious_projectiles_physical_damage_+%_final"
		}
	},
	[656]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Chaos Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Chaos Damage"
				}
			}
		},
		stats={
			[1]="support_vicious_projectiles_chaos_damage_+%_final"
		}
	},
	[657]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0:+d} to Level of Supported Chaos Skill Gems"
				}
			}
		},
		stats={
			[1]="supported_chaos_skill_gem_level_+"
		}
	},
	[658]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0:+d} to Level of Supported Curse Skill Gems"
				}
			}
		},
		stats={
			[1]="supported_curse_skill_gem_level_+"
		}
	},
	[659]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0:+d} to Level of Supported Elemental Skill Gems"
				}
			}
		},
		stats={
			[1]="supported_elemental_skill_gem_level_+"
		}
	},
	[660]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0:+d} to Level of Supported Minion Skill Gems"
				}
			}
		},
		stats={
			[1]="supported_minion_skill_gem_level_+"
		}
	},
	[661]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0:+d} to Level of Supported Physical Skill Gems"
				}
			}
		},
		stats={
			[1]="supported_physical_skill_gem_level_+"
		}
	},
	[662]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills can only be used with Axes or Swords"
				}
			}
		},
		stats={
			[1]="supported_skill_can_only_use_axe_and_sword"
		}
	},
	[663]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills can only be used with Bows"
				}
			}
		},
		stats={
			[1]="skill_can_only_use_bow"
		}
	},
	[664]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDaggerRuneDagger"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills can only be used with Claws or Daggers"
				}
			}
		},
		stats={
			[1]="supported_skill_can_only_use_dagger_and_claw"
		}
	},
	[665]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextStaffWarstaff"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills can only be used with Maces, Sceptres or Staves"
				}
			}
		},
		stats={
			[1]="supported_skill_can_only_use_mace_and_staff"
		}
	},
	[666]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills can only be used with Bows or Wands"
				}
			}
		},
		stats={
			[1]="skill_can_only_use_non_melee_weapons"
		}
	},
	[667]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills can only be used with Wands"
				}
			}
		},
		stats={
			[1]="supported_skill_can_only_use_wand"
		}
	},
	[668]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="{0:+d} to Level of Supported Strike Skill Gems"
				}
			}
		},
		stats={
			[1]="supported_strike_skill_gem_level_+"
		}
	},
	[669]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp_if_required",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						}
					},
					text="Deals Damage every {0} second"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds_2dp_if_required",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Deals Damage every {0} seconds"
				}
			}
		},
		stats={
			[1]="tornado_base_damage_interval_ms"
		}
	},
	[670]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextHexTransfer"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Hexes from Supported Skills Transfer to all Enemies within 3 metres when Hexed Enemy dies"
				}
			}
		},
		stats={
			[1]="transfer_hexes_to_X_nearby_enemies_on_kill"
		}
	},
	[671]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills have {0:+d}% to Critical Strike Multiplier per Power Charge when used by Traps"
				}
			}
		},
		stats={
			[1]="trap_critical_strike_multiplier_+_per_power_charge"
		}
	},
	[672]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Trap Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Trap Damage"
				}
			}
		},
		stats={
			[1]="trap_damage_+%"
		}
	},
	[673]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Trap Spread"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Trap Spread"
				}
			}
		},
		stats={
			[1]="trap_spread_+%"
		}
	},
	[674]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Trap Throwing Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Trap Throwing Speed"
				}
			}
		},
		stats={
			[1]="trap_throwing_speed_+%"
		}
	},
	[675]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Trap Throwing Speed per Frenzy Charge"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Trap Throwing Speed per Frenzy Charge"
				}
			}
		},
		stats={
			[1]="trap_throwing_speed_+%_per_frenzy_charge"
		}
	},
	[676]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Trap Trigger Area of Effect"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Trap Trigger Area of Effect"
				}
			}
		},
		stats={
			[1]="trap_trigger_radius_+%"
		}
	},
	[677]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {}% increased Trap Trigger Radius per Power Charge"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {}% reduced Trap Trigger Radius per Power Charge"
				}
			}
		},
		stats={
			[1]="trap_trigger_radius_+%_per_power_charge"
		}
	},
	[678]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Attack Speed per Trauma"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Attack Speed per Trauma"
				}
			}
		},
		stats={
			[1]="attack_speed_+%_per_trauma"
		}
	},
	[679]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=0,
							[2]=0
						},
						[3]={
							[1]=0,
							[2]=0
						},
						[4]={
							[1]=1,
							[2]="#"
						}
					},
					text="Take {3} Physical Damage per Trauma when you gain Trauma from Supported Skills"
				},
				[2]={
					[1]={
						k="milliseconds_to_seconds_1dp",
						v=3
					},
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=0,
							[2]=0
						},
						[3]={
							[1]=1000,
							[2]=1000
						},
						[4]={
							[1]=1,
							[2]="#"
						}
					},
					text="Gain 1 Trauma the first time a Supported Attack Hits an Enemy\nTake {3} Physical Damage per Trauma when you gain Trauma from Supported Skills\nTrauma lasts {2} second"
				},
				[3]={
					[1]={
						k="milliseconds_to_seconds_1dp",
						v=3
					},
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=0,
							[2]=0
						},
						[3]={
							[1]=1,
							[2]="#"
						},
						[4]={
							[1]=1,
							[2]="#"
						}
					},
					text="Gain 1 Trauma the first time a Supported Attack Hits an Enemy\nTake {3} Physical Damage per Trauma when you gain Trauma from Supported Skills\nTrauma lasts {2} seconds"
				},
				[4]={
					[1]={
						k="milliseconds_to_seconds_1dp",
						v=2
					},
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=1000,
							[2]=1000
						},
						[3]={
							[1]=0,
							[2]=0
						},
						[4]={
							[1]=1,
							[2]="#"
						}
					},
					text="Gain 1 Trauma the first time a Supported Attack Hits an Enemy\nTake {3} Physical Damage per Trauma when you gain Trauma from Supported Skills\nTrauma lasts {1} second"
				},
				[5]={
					[1]={
						k="milliseconds_to_seconds_1dp",
						v=2
					},
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]=1,
							[2]="#"
						},
						[3]={
							[1]=0,
							[2]=0
						},
						[4]={
							[1]=1,
							[2]="#"
						}
					},
					text="Gain 1 Trauma the first time a Supported Attack Hits an Enemy\nTake {3} Physical Damage per Trauma when you gain Trauma from Supported Skills\nTrauma lasts {1} seconds"
				},
				[6]={
					[1]={
						k="milliseconds_to_seconds_1dp",
						v=1
					},
					limit={
						[1]={
							[1]=1000,
							[2]=1000
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]="#",
							[2]="#"
						},
						[4]={
							[1]=1,
							[2]="#"
						}
					},
					text="Gain 1 Trauma the first time a Supported Attack Hits an Enemy\nTake {3} Physical Damage per Trauma when you gain Trauma from Supported Skills\nTrauma lasts {0} second"
				},
				[7]={
					[1]={
						k="milliseconds_to_seconds_1dp",
						v=1
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]="#",
							[2]="#"
						},
						[4]={
							[1]=1,
							[2]="#"
						}
					},
					text="Gain 1 Trauma the first time a Supported Attack Hits an Enemy\nTake {3} Physical Damage per Trauma when you gain Trauma from Supported Skills\nTrauma lasts {0} seconds"
				}
			}
		},
		stats={
			[1]="trauma_duration_ms",
			[2]="boneshatter_trauma_base_duration_ms",
			[3]="support_trauma_base_duration_ms",
			[4]="trauma_strike_self_damage_per_trauma"
		}
	},
	[680]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills Deal {0}% more Damage with Hits against Branded Enemy"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills Deal {0}% less Damage with Hits against Branded Enemy"
				}
			}
		},
		stats={
			[1]="trigger_brand_support_hit_damage_+%_final_vs_branded_enemy"
		}
	},
	[681]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Trigger Supported Skill when you Hit a Rare or Unique Enemy with an Attack"
				}
			}
		},
		stats={
			[1]="trigger_on_attack_hit_against_rare_or_unique"
		}
	},
	[682]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Spells are Triggered by Intuitive Link"
				}
			}
		},
		stats={
			[1]="trigger_on_trigger_link_target_hit"
		}
	},
	[683]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]=99
						}
					},
					text="Supported Skills have a {0}% chance to Trigger Prismatic Burst on Hit"
				},
				[2]={
					limit={
						[1]={
							[1]=100,
							[2]="#"
						}
					},
					text="Supported Skills will Trigger Prismatic Burst on Hit"
				}
			}
		},
		stats={
			[1]="trigger_prismatic_burst_on_hit_%_chance"
		}
	},
	[684]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills are Triggered by Arcanist Brand, from the Brand's location"
				}
			}
		},
		stats={
			[1]="triggered_by_brand_support"
		}
	},
	[685]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Spells are Triggered by Attacks Exerted by Battlemage's Cry"
				}
			}
		},
		stats={
			[1]="triggered_by_divine_cry"
		}
	},
	[686]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=0,
							[2]=0
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="{1:+d}% of Mana Cost required to be Spent before Triggering"
				},
				[2]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills Trigger once total Mana Spent on other Bow\nAttacks exceeds {1}% of their Mana Cost"
				}
			}
		},
		stats={
			[1]="triggered_by_manaforged_arrows_support_%_chance",
			[2]="support_manaforged_arrows_mana_cost_%_threshold"
		}
	},
	[687]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills are used by Mirage Warriors Summoned by General's Cry\nSupported Skills count as Triggered"
				}
			}
		},
		stats={
			[1]="triggered_by_spiritual_cry"
		}
	},
	[688]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Triggered Spells deal {0}% increased Damage"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Triggered Spells deal {0}% reduced Damage"
				}
			}
		},
		stats={
			[1]="triggered_skill_damage_+%"
		}
	},
	[689]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Seal gain frequency while you are Channelling"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Seal gain frequency while you are Channelling"
				}
			}
		},
		stats={
			[1]="unleash_support_seal_gain_frequency_+%_while_channelling"
		}
	},
	[690]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Seal gain frequency while you are not Channelling"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Seal gain frequency while you are not Channelling"
				}
			}
		},
		stats={
			[1]="unleash_support_seal_gain_frequency_+%_while_not_channelling"
		}
	},
	[691]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have {0}% increased Warcry Speed"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills have {0}% reduced Warcry Speed"
				}
			}
		},
		stats={
			[1]="warcry_speed_+%"
		}
	},
	[692]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% increased Elemental Damage with Weapons"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% reduced Elemental Damage with Weapons"
				}
			}
		},
		stats={
			[1]="weapon_elemental_damage_+%"
		}
	},
	[693]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills have a {0}% chance to apply an additional Withered Debuff when inflicting Withered"
				}
			}
		},
		stats={
			[1]="wither_applies_additional_wither_%"
		}
	},
	[694]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="You and Enemies have {0}% increased Movement Speed while inflicted with an Ailment from Supported Skills"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="You and Enemies have {0}% reduced Movement Speed while inflicted with an Ailment from Supported Skills"
				}
			}
		},
		stats={
			[1]="you_and_enemy_movement_velocity_+%_while_affected_by_ailment_you_inflicted"
		}
	},
	[695]={
		lang={
			English={
				[1]={
					[1]={
						k="milliseconds_to_seconds_2dp",
						v=1
					},
					[2]={
						k="reminderstring",
						v="ReminderTextReoccurringSpell"
					},
					limit={
						[1]={
							[1]=1,
							[2]="#"
						},
						[2]={
							[1]="#",
							[2]="#"
						},
						[3]={
							[1]=1,
							[2]="#"
						},
						[4]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Spells gain a Seal every {0} seconds, to a maximum of {2} Seals\nSupported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost"
				}
			}
		},
		stats={
			[1]="support_anticipation_charge_gain_interval_ms",
			[2]="virtual_support_anticipation_charge_gain_interval_ms",
			[3]="support_anticipation_rapid_fire_count",
			[4]="skill_max_unleash_seals"
		}
	},
	[696]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]=1,
							[2]="#"
						}
					},
					text="Supported Skills deal {0}% more Damage when Reoccurring"
				},
				[2]={
					[1]={
						k="negate",
						v=1
					},
					limit={
						[1]={
							[1]="#",
							[2]=-1
						}
					},
					text="Supported Skills deal {0}% less Damage when Reoccurring"
				}
			}
		},
		stats={
			[1]="support_spell_rapid_fire_repeat_use_damage_+%_final"
		}
	},
	[697]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextStaffWarstaff"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Supported Skills can only be used with Axes, Maces, Sceptres or Staves"
				}
			}
		},
		stats={
			[1]="supported_skill_can_only_use_axe_mace_and_staff"
		}
	},
	[698]={
		lang={
			English={
				[1]={
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Each Mine from Supported Skills applies {0}% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%"
				}
			}
		},
		stats={
			[1]="support_remote_mine_2_chance_to_deal_double_damage_%_against_enemies_near_mines"
		}
	},
	[699]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextAggressiveMinions"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills are Aggressive"
				}
			}
		},
		stats={
			[1]="minion_larger_aggro_radius"
		}
	},
	[700]={
		lang={
			English={
				[1]={
					[1]={
						k="reminderstring",
						v="ReminderTextDefensiveMinions"
					},
					limit={
						[1]={
							[1]="#",
							[2]="#"
						}
					},
					text="Minions from Supported Skills are Defensive"
				}
			}
		},
		stats={
			[1]="minions_are_defensive"
		}
	},
	["%_chance_to_gain_frenzy_charge_on_mine_detonated_targeting_an_enemy"]=461,
	["%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy"]=462,
	["%_chance_to_gain_power_charge_on_mine_detonated_targeting_an_enemy"]=463,
	["%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy"]=464,
	["accuracy_rating"]=207,
	["accuracy_rating_+%"]=208,
	["active_skill_additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value"]=209,
	["active_skill_display_suppress_physical_to_cold_damage_conversion"]=498,
	["active_skill_withered_base_duration_ms"]=165,
	["add_power_charge_on_critical_strike_%"]=210,
	["add_power_charge_on_kill_%_chance"]=211,
	["added_damage_+%_final"]=212,
	["additional_base_critical_strike_chance"]=213,
	["additional_chance_to_freeze_chilled_enemies_%"]=214,
	["additional_critical_strike_chance_permyriad_while_affected_by_elusive"]=216,
	["additional_critical_strike_chance_permyriad_while_dead"]=215,
	["additional_projectiles_per_intensity"]=217,
	["always_freeze"]=246,
	["ancestor_totem_buff_effect_+%"]=218,
	["ancestor_totem_grants_owner_area_of_effect_+%_with_melee_skills"]=219,
	["ancestral_slam_interval_duration"]=190,
	["ancestral_slam_stun_threshold_reduction_+%"]=220,
	["apply_linked_curses_on_hit_%"]=121,
	["apply_overpowered_on_enemy_block_reduced_block_and_spell_block_%"]=221,
	["archmage_gain_lightning_damage_%_of_max_unreserved_mana"]=222,
	["area_damage_+%"]=223,
	["area_of_effect_+%_while_dead"]=31,
	["attack_and_cast_speed_+%"]=224,
	["attack_and_cast_speed_+%_during_onslaught"]=225,
	["attack_and_cast_speed_+%_while_all_resonance_is_at_least_25"]=197,
	["attack_critical_strike_chance_+%"]=226,
	["attack_damage_+%"]=227,
	["attack_damage_+%_per_1000_accuracy_rating"]=228,
	["attack_maximum_added_physical_damage_per_10_rage"]=229,
	["attack_maximum_added_physical_damage_with_at_least_10_rage"]=230,
	["attack_maximum_added_physical_damage_with_weapons"]=231,
	["attack_maximum_added_physical_damage_with_weapons_per_trauma"]=232,
	["attack_minimum_added_physical_damage_per_10_rage"]=229,
	["attack_minimum_added_physical_damage_with_at_least_10_rage"]=230,
	["attack_minimum_added_physical_damage_with_weapons"]=231,
	["attack_minimum_added_physical_damage_with_weapons_per_trauma"]=232,
	["attack_skill_mana_leech_from_any_damage_permyriad"]=233,
	["attack_skills_additional_ballista_totems_allowed"]=59,
	["attack_speed_+%"]=234,
	["attack_speed_+%_per_trauma"]=678,
	["attack_speed_+%_when_on_low_life"]=235,
	["attack_speed_+%_with_atleast_20_rage"]=236,
	["attacks_impale_on_hit_%_chance"]=237,
	["aura_cannot_affect_self"]=145,
	["aura_effect_+%"]=33,
	["aura_skill_no_reservation"]=238,
	["avoid_interruption_while_using_this_skill_%"]=239,
	["barrage_support_projectile_spread_+%"]=240,
	["base_ailment_damage_+%"]=241,
	["base_all_ailment_duration_+%"]=242,
	["base_aura_area_of_effect_+%"]=32,
	["base_bleed_duration_+%"]=243,
	["base_cast_speed_+%"]=244,
	["base_chance_to_destroy_corpse_on_kill_%_vs_ignited"]=245,
	["base_chance_to_freeze_%"]=246,
	["base_chance_to_ignite_%"]=247,
	["base_chance_to_poison_on_hit_%"]=154,
	["base_chance_to_shock_%"]=248,
	["base_chaos_damage_to_deal_per_minute"]=131,
	["base_cold_damage_to_deal_per_minute"]=135,
	["base_cooldown_modifier_ms"]=249,
	["base_cooldown_speed_+%"]=250,
	["base_cost_+%"]=23,
	["base_critical_strike_multiplier_+"]=70,
	["base_curse_duration_+%"]=251,
	["base_damage_+%_while_an_ailment_on_you"]=252,
	["base_deal_no_chaos_damage"]=253,
	["base_fire_damage_to_deal_per_minute"]=132,
	["base_global_chance_to_knockback_%"]=254,
	["base_hex_zone_skill_duration_ms"]=255,
	["base_inflict_cold_exposure_on_hit_%_chance"]=256,
	["base_inflict_fire_exposure_on_hit_%_chance"]=257,
	["base_inflict_lightning_exposure_on_hit_%_chance"]=258,
	["base_killed_monster_dropped_item_quantity_+%"]=259,
	["base_killed_monster_dropped_item_rarity_+%"]=260,
	["base_life_cost_+%"]=24,
	["base_life_gain_per_target"]=104,
	["base_life_leech_from_attack_damage_permyriad"]=261,
	["base_life_leech_from_chaos_damage_permyriad"]=262,
	["base_life_reservation_+%"]=264,
	["base_life_reservation_efficiency_+%"]=263,
	["base_mana_cost_+"]=200,
	["base_mana_cost_-%"]=25,
	["base_mana_reservation_+%"]=265,
	["base_melee_attack_repeat_count"]=109,
	["base_mine_detonation_time_ms"]=266,
	["base_mine_duration"]=57,
	["base_number_of_projectiles_in_spiral_nova"]=40,
	["base_number_of_remote_mines_allowed"]=63,
	["base_number_of_support_ghosts_allowed"]=267,
	["base_number_of_totems_allowed"]=60,
	["base_number_of_traps_allowed"]=62,
	["base_physical_damage_%_to_convert_to_lightning"]=268,
	["base_physical_damage_to_deal_per_minute"]=133,
	["base_poison_damage_+%"]=269,
	["base_poison_duration_+%"]=270,
	["base_projectile_speed_+%"]=271,
	["base_reduce_enemy_cold_resistance_%"]=72,
	["base_reduce_enemy_fire_resistance_%"]=71,
	["base_reduce_enemy_lightning_resistance_%"]=74,
	["base_reservation_+%"]=273,
	["base_reservation_efficiency_+%"]=272,
	["base_skill_area_of_effect_+%"]=29,
	["base_skill_cost_life_instead_of_mana"]=35,
	["base_skill_cost_life_instead_of_mana_%"]=274,
	["base_skill_is_instant"]=7,
	["base_skill_no_reservation"]=275,
	["base_skill_reserve_life_instead_of_mana"]=36,
	["base_spell_cooldown_speed_+%"]=276,
	["base_spell_repeat_count"]=110,
	["base_stun_duration_+%"]=277,
	["base_stun_threshold_reduction_+%"]=278,
	["base_totem_duration"]=54,
	["base_trap_duration"]=56,
	["base_use_life_in_place_of_mana"]=37,
	["bleed_on_hit_base_duration"]=144,
	["bleed_on_hit_with_attacks_%"]=279,
	["bleeding_damage_+%"]=280,
	["blind_duration_+%"]=67,
	["blood_price_gain_%_maximum_life_as_added_physical_damage_with_weapons_while_on_low_life"]=281,
	["boneshatter_trauma_base_duration_ms"]=679,
	["burn_damage_+%"]=282,
	["cannot_cast_curses"]=122,
	["cannot_cause_bleeding"]=279,
	["cannot_inflict_status_ailments"]=156,
	["cast_linked_spells_on_attack_crit_%"]=123,
	["cast_linked_spells_on_melee_kill_%"]=124,
	["cast_on_damage_taken_%"]=129,
	["cast_on_damage_taken_damage_+%_final"]=117,
	["cast_on_damage_taken_threshold"]=129,
	["cast_on_death_%"]=126,
	["cast_on_death_damage_+%_final_while_dead"]=116,
	["cast_on_stunned_%"]=127,
	["cast_when_damage_taken_trigger_threshold_+%"]=283,
	["cast_while_channelling_time_ms"]=130,
	["chaining_range_+%"]=284,
	["chance_for_coin_shower_on_kill_%"]=285,
	["chance_for_extra_damage_roll_%"]=286,
	["chance_to_bleed_on_hit_%_vs_maimed"]=287,
	["chance_to_crush_on_hit_%"]=288,
	["chance_to_double_stun_duration_%"]=289,
	["chance_to_fork_extra_projectile_%"]=290,
	["chance_to_fortify_on_melee_hit_+%"]=291,
	["chance_to_freeze_shock_ignite_%"]=292,
	["chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%"]=293,
	["chance_to_ignore_hexproof_%"]=294,
	["chance_to_inflict_additional_impale_%"]=295,
	["chance_to_intimidate_on_hit_%"]=296,
	["chance_to_place_an_additional_mine_%"]=297,
	["chance_to_summon_support_ghost_on_hitting_rare_or_unique_%"]=298,
	["chance_to_summon_support_ghost_on_killing_blow_%"]=175,
	["chance_to_unnerve_on_hit_%"]=299,
	["channelled_skill_damage_+%"]=300,
	["chaos_damage_+%"]=301,
	["chill_duration_+%"]=177,
	["chill_effect_+%"]=176,
	["cleave_+1_base_radius_per_nearby_enemy_up_to_10"]=302,
	["close_combat_damage_to_close_range_+%"]=303,
	["cold_ailment_effect_+%"]=304,
	["cold_damage_%_to_add_as_fire"]=305,
	["cold_damage_+%"]=306,
	["combat_rush_effect_+%"]=307,
	["cooldown_recovery_rate_+%_when_a_unique_enemy_in_your_presence"]=308,
	["cover_in_ash_on_hit_%"]=309,
	["critical_ailment_dot_multiplier_+"]=310,
	["critical_strike_chance_+%"]=68,
	["critical_strike_chance_+%_per_righteous_charge"]=618,
	["critical_strike_chance_+%_vs_blinded_enemies"]=311,
	["critical_strike_multiplier_+_while_affected_by_elusive"]=158,
	["cruelty_duration_+%"]=161,
	["cruelty_effect_+%"]=312,
	["crush_for_2_seconds_on_hit_%_chance"]=313,
	["curse_apply_as_aura"]=3,
	["curse_area_of_effect_+%"]=314,
	["curse_effect_+%"]=138,
	["damage_+%"]=317,
	["damage_+%_for_non_minions"]=318,
	["damage_+%_if_lost_endurance_charge_in_past_8_seconds"]=319,
	["damage_+%_if_you_have_consumed_a_corpse_recently"]=315,
	["damage_+%_on_full_energy_shield"]=327,
	["damage_+%_per_200_mana_spent_recently"]=320,
	["damage_+%_per_endurance_charge"]=321,
	["damage_+%_per_frenzy_charge"]=322,
	["damage_+%_per_power_charge"]=323,
	["damage_+%_vs_enemies_on_full_life"]=324,
	["damage_+%_vs_enemies_per_freeze_shock_ignite"]=325,
	["damage_+%_vs_frozen_enemies"]=326,
	["damage_+%_when_on_full_life"]=328,
	["damage_+%_when_on_low_life"]=329,
	["damage_+%_while_an_ailment_on_you"]=330,
	["damage_+%_while_es_leeching"]=331,
	["damage_+%_while_life_leeching"]=332,
	["damage_+%_while_mana_leeching"]=333,
	["damage_over_time_+%"]=316,
	["damage_penetrates_%_elemental_resistances_while_all_resonance_is_25"]=196,
	["damage_vs_cursed_enemies_per_enemy_curse_+%"]=334,
	["damage_vs_enemies_on_low_life_+%"]=335,
	["damaging_ailments_deal_damage_+%_faster"]=336,
	["deal_chaos_damage_per_second_for_10_seconds_on_hit"]=337,
	["deal_no_elemental_damage"]=338,
	["deathmark_minion_damage_+%_final"]=339,
	["detonate_dead_%_chance_to_detonate_additional_corpse"]=340,
	["display_base_intensity_loss"]=341,
	["display_totems_no_infusion"]=342,
	["dot_multiplier_+"]=343,
	["elemental_damage_+%"]=345,
	["elemental_damage_+%_final_per_5_lowest_resonance"]=195,
	["elemental_damage_+%_final_per_righteous_charge"]=619,
	["elemental_damage_cannot_be_reflected"]=344,
	["elemental_status_effect_aura_radius"]=41,
	["elusive_effect_+%"]=346,
	["enemies_you_shock_movement_speed_+%"]=347,
	["enemies_you_shock_take_%_increased_physical_damage"]=348,
	["enemy_phys_reduction_%_penalty_vs_hit"]=349,
	["energy_shield_leech_from_any_damage_permyriad"]=350,
	["extra_target_targeting_distance_+%"]=28,
	["faster_bleed_%"]=351,
	["faster_burn_%"]=352,
	["faster_poison_%"]=353,
	["fire_damage_+%"]=354,
	["fire_dot_multiplier_+"]=355,
	["firestorm_drop_burning_ground_duration_ms"]=356,
	["fortify_duration_+%"]=357,
	["freeze_applies_cold_resistance_+"]=358,
	["freeze_duration_+%"]=359,
	["freeze_mine_cold_resistance_+_while_frozen"]=157,
	["from_quality_brand_activation_rate_+%_final_if_75%_attached_duration_expired"]=360,
	["gain_%_of_base_wand_damage_as_added_spell_damage"]=361,
	["gain_1_rage_on_use_%_chance"]=362,
	["gain_elusive_on_crit_%_chance"]=152,
	["gain_endurance_charge_on_melee_stun"]=363,
	["gain_endurance_charge_on_melee_stun_%"]=363,
	["gain_frenzy_charge_on_kill_vs_enemies_with_5+_poisons_%"]=364,
	["gain_frenzy_charge_on_killing_blow_vs_enemies_with_5+_poisons_%"]=365,
	["gain_power_charge_on_kill_with_hit_%"]=366,
	["gain_resonance_of_majority_damage_on_hit_for_2_seconds"]=194,
	["gain_righteous_charge_on_mana_spent_%"]=367,
	["gain_vaal_soul_on_hit_cooldown_ms"]=368,
	["gem_display_quality_has_no_effect"]=369,
	["global_bleed_on_hit"]=279,
	["global_chance_to_blind_on_hit_%"]=66,
	["global_hit_causes_monster_flee_%"]=370,
	["global_maximum_added_chaos_damage"]=371,
	["global_maximum_added_cold_damage"]=372,
	["global_maximum_added_fire_damage"]=373,
	["global_maximum_added_fire_damage_vs_burning_enemies"]=575,
	["global_maximum_added_lightning_damage"]=374,
	["global_maximum_added_physical_damage"]=375,
	["global_minimum_added_chaos_damage"]=371,
	["global_minimum_added_cold_damage"]=372,
	["global_minimum_added_fire_damage"]=373,
	["global_minimum_added_fire_damage_vs_burning_enemies"]=575,
	["global_minimum_added_lightning_damage"]=374,
	["global_minimum_added_physical_damage"]=375,
	["global_poison_on_hit"]=153,
	["global_reduce_enemy_block_%"]=376,
	["greater_projectile_intensity_projectile_damage_+%_final_per_intensity"]=377,
	["hex_transfer_on_death_range_+%"]=378,
	["hit_and_poison_damage_+%"]=379,
	["hit_and_poison_damage_+%_per_poison_on_enemy"]=380,
	["hit_damage_+%"]=381,
	["hits_grant_cruelty"]=198,
	["ignite_duration_+%"]=382,
	["ignites_apply_fire_resistance_+"]=383,
	["ignore_self_damage_from_trauma_chance_%"]=384,
	["impale_debuff_effect_+%"]=385,
	["impale_phys_reduction_%_penalty"]=386,
	["impale_support_physical_damage_+%_final"]=387,
	["inc_aoe_plus_more_area_damage_+%_final"]=388,
	["infernal_legion_minions_have_burning_effect_radius_+"]=189,
	["infusion_grants_life_regeneration_rate_per_minute_%"]=389,
	["inspiration_charge_duration_+%"]=390,
	["intensity_loss_frequency_while_moving_+%"]=391,
	["is_ranged_attack_totem"]=53,
	["is_remote_mine"]=47,
	["is_snipe_default_projectile"]=503,
	["is_snipe_default_projectile_2"]=504,
	["is_totem"]=53,
	["keystone_point_blank"]=43,
	["keystone_strong_bowman"]=45,
	["kill_enemy_on_hit_if_under_10%_life"]=42,
	["killing_blow_consumes_corpse_restore_x_life"]=393,
	["killing_blow_consumes_corpse_restore_x_mana"]=393,
	["knockback_chance_%_at_close_range"]=394,
	["knockback_distance_+%"]=395,
	["life_leech_from_any_damage_permyriad"]=396,
	["lightning_ailment_effect_+%"]=397,
	["lightning_damage_+%"]=398,
	["link_skills_deal_cold_dot_to_enemies_in_beam_aoe"]=44,
	["local_gem_dex_requirement_+%"]=399,
	["local_gem_int_requirement_+%"]=400,
	["local_gem_str_requirement_+%"]=401,
	["lose_all_righteous_charges_on_mana_use_threshold"]=620,
	["maim_effect_+%"]=402,
	["maim_on_hit_%"]=403,
	["mana_gain_per_target"]=105,
	["mana_leech_from_any_damage_permyriad"]=404,
	["manaweave_added_cold_damage_%_cost_if_payable"]=406,
	["manaweave_cost_equals_%_unreserved_mana"]=405,
	["mark_skills_curse_effect_+%"]=205,
	["maximum_added_cold_damage_per_frenzy_charge"]=419,
	["maximum_attack_damage_+%_final_from_volatility_support"]=203,
	["maximum_energy_shield_leech_amount_per_leech_+%"]=407,
	["maximum_intensify_stacks"]=408,
	["maximum_life_leech_amount_per_leech_+%"]=409,
	["melee_attack_number_of_spirit_strikes"]=26,
	["melee_damage_+%"]=410,
	["melee_damage_vs_bleeding_enemies_+%"]=411,
	["melee_physical_damage_+%"]=412,
	["melee_range_+"]=413,
	["melee_splash"]=107,
	["melee_splash_area_of_effect_+%_final"]=414,
	["mine_critical_strike_chance_+%_per_power_charge"]=183,
	["mine_detonation_radius_+%"]=415,
	["mine_detonation_speed_+%"]=416,
	["mine_duration_+%"]=65,
	["mine_laying_speed_+%"]=417,
	["mine_projectile_speed_+%_per_frenzy_charge"]=418,
	["mine_throwing_speed_+%_per_frenzy_charge"]=182,
	["minimum_added_cold_damage_per_frenzy_charge"]=419,
	["minimum_attack_damage_+%_final_from_volatility_support"]=204,
	["minimum_number_of_projectiles_to_fire_is_1"]=420,
	["minimum_power_from_quality"]=421,
	["minion_additional_physical_damage_reduction_%"]=422,
	["minion_ailment_damage_+%"]=423,
	["minion_attack_speed_+%"]=424,
	["minion_block_%"]=425,
	["minion_burning_damage_+%"]=426,
	["minion_cast_speed_+%"]=427,
	["minion_chance_to_deal_double_damage_%"]=428,
	["minion_chance_to_taunt_on_hit_%"]=429,
	["minion_cooldown_recovery_+%"]=430,
	["minion_critical_strike_chance_+%"]=431,
	["minion_damage_+%"]=432,
	["minion_damage_+%_on_full_life"]=433,
	["minion_elemental_resistance_%"]=184,
	["minion_fire_damage_%_of_maximum_life_taken_per_minute"]=186,
	["minion_fire_damage_taken_+%"]=187,
	["minion_grant_puppet_master_buff_to_parent_on_hit_%"]=434,
	["minion_larger_aggro_radius"]=699,
	["minion_life_leech_from_elemental_damage_permyriad"]=435,
	["minion_life_regeneration_rate_per_minute_%"]=206,
	["minion_maximum_all_elemental_resistances_%"]=185,
	["minion_maximum_life_+%"]=436,
	["minion_movement_speed_+%"]=437,
	["minion_projectile_speed_+%"]=438,
	["minion_recover_%_maximum_life_on_hit"]=439,
	["minions_are_defensive"]=700,
	["minions_inflict_exposure_on_hit_%_chance"]=440,
	["mirage_archer_number_of_additional_projectiles"]=441,
	["multiple_projectiles_projectile_spread_+%"]=442,
	["multistrike_area_of_effect_+%_per_repeat"]=443,
	["multistrike_damage_+%_final_on_first_repeat"]=444,
	["multistrike_damage_+%_final_on_second_repeat"]=445,
	["multistrike_damage_+%_final_on_third_repeat"]=446,
	["nightblade_elusive_grants_critical_strike_multiplier_+_to_supported_skills"]=447,
	["no_cost"]=448,
	["no_spirit_strikes"]=27,
	["non_curse_aura_effect_+%"]=449,
	["non_damaging_ailment_effect_+%"]=450,
	["number_of_additional_curses_allowed"]=451,
	["number_of_additional_forks_base"]=78,
	["number_of_additional_mines_to_place"]=452,
	["number_of_additional_projectiles"]=453,
	["number_of_additional_remote_mines_allowed"]=454,
	["number_of_additional_traps_allowed"]=455,
	["number_of_additional_traps_to_throw"]=48,
	["number_of_chains"]=75,
	["number_of_mines_to_place"]=47,
	["number_of_projectiles_+%_final_from_locus_mine_support"]=456,
	["number_of_totems_to_summon"]=53,
	["number_of_warcries_exerting_this_action"]=392,
	["onslaught_time_granted_on_killing_shocked_enemy_ms"]=457,
	["overpowered_effect_+%"]=458,
	["overwhelm_%_physical_damage_reduction_while_max_fortification"]=459,
	["parallel_projectile_firing_point_x_dist_+%"]=460,
	parent="stat_descriptions",
	["physical_damage_%_to_add_as_chaos"]=465,
	["physical_damage_%_to_add_as_fire"]=466,
	["physical_damage_%_to_add_as_lightning"]=467,
	["physical_damage_+%"]=468,
	["placing_traps_cooldown_recovery_+%"]=469,
	["power_siphon_fire_at_all_targets"]=40,
	["projectile_additional_return_chance_%"]=202,
	["projectile_base_number_of_targets_to_pierce"]=55,
	["projectile_chance_to_not_pierce_%"]=470,
	["projectile_damage_+%"]=471,
	["projectile_damage_+%_if_pierced_enemy"]=472,
	["projectile_damage_+%_vs_nearby_enemies"]=474,
	["projectile_maximum_range_override"]=473,
	["projectile_number_to_split"]=76,
	["projectile_return_%_chance"]=79,
	["projectile_spiral_nova_angle"]=40,
	["projectile_spiral_nova_both_directions"]=40,
	["projectiles_barrage"]=40,
	["projectiles_fork"]=77,
	["projectiles_nova"]=40,
	["projectiles_pierce_all_targets_in_x_range"]=475,
	["projectiles_rain"]=38,
	["projectiles_return"]=79,
	["quality_display_lifetap_is_gem"]=563,
	["quality_display_melee_splash_is_gem"]=108,
	["quality_display_spell_damage_to_attack_damage_is_gem"]=209,
	["quality_display_swiftbrand_is_gem"]=150,
	["quality_display_trap_duration_is_gem"]=56,
	["quality_display_wand_damage_as_added_spell_damage_is_gem"]=361,
	["rain_of_arrows_sequences_to_fire"]=40,
	["ranged_attack_totem_only_attacks_when_owner_attacks"]=476,
	["recover_%_life_when_stunning_an_enemy_permyriad"]=477,
	["recover_%_maximum_life_on_cull"]=478,
	["recover_permyriad_life_on_skill_use"]=479,
	["reduce_enemy_chaos_resistance_%"]=480,
	["reduce_enemy_dodge_%"]=481,
	["reduce_enemy_elemental_resistance_%"]=73,
	["refresh_bleeding_duration_on_hit_%_chance"]=482,
	["regenerate_%_life_over_1_second_on_skill_use"]=483,
	["remote_mined_by_support"]=484,
	["returning_projectiles_always_pierce"]=201,
	["secondary_base_fire_damage_to_deal_per_minute"]=134,
	["shock_duration_+%"]=485,
	["shock_effect_+%_with_critical_strikes"]=486,
	["sigil_repeat_frequency_+%"]=487,
	["skill_aura_also_disables_non_blessing_mana_reservation_skills"]=489,
	["skill_buff_effect_+%"]=490,
	["skill_can_only_use_bow"]=663,
	["skill_can_only_use_non_melee_weapons"]=666,
	["skill_can_own_mirage_archers"]=491,
	["skill_cold_damage_%_to_convert_to_fire"]=492,
	["skill_convert_%_physical_damage_to_random_element"]=493,
	["skill_display_single_base_projectile"]=40,
	["skill_effect_and_damaging_ailment_duration_+%"]=494,
	["skill_effect_duration_+%"]=495,
	["skill_effect_duration_+%_while_dead"]=496,
	["skill_is_blessing_skill"]=488,
	["skill_max_unleash_seals"]=695,
	["skill_physical_damage_%_to_convert_to_chaos"]=497,
	["skill_physical_damage_%_to_convert_to_cold"]=498,
	["skill_physical_damage_%_to_convert_to_fire"]=499,
	["skill_physical_damage_%_to_convert_to_lightning"]=500,
	["skill_used_by_sacred_wisp_damage_+%_final"]=501,
	["snipe_triggered_skill_ailment_damage_+%_final_per_stage"]=504,
	["snipe_triggered_skill_damage_+%_final"]=502,
	["snipe_triggered_skill_hit_damage_+%_final_per_stage"]=503,
	["spell_critical_strike_chance_+%"]=505,
	["spell_damage_+%"]=506,
	["spell_damage_modifiers_apply_to_skill_dot"]=137,
	["spell_echo_plus_chance_double_damage_%_final"]=507,
	["spellslinger_trigger_on_wand_attack_%"]=128,
	["static_strike_base_zap_frequency_ms"]=508,
	["static_strike_zap_speed_+%"]=509,
	["strong_casting"]=46,
	["summon_2_totems"]=61,
	["summon_cold_resistance_+"]=119,
	["summon_fire_resistance_+"]=118,
	["summon_lightning_resistance_+"]=120,
	["summon_mirage_archer_on_hit"]=510,
	["summon_sacred_wisps_on_hit"]=511,
	["summon_totem_cast_speed_+%"]=512,
	["support_added_cooldown_count_if_not_instant"]=513,
	["support_additional_totem_damage_+%_final"]=93,
	["support_additional_trap_%_chance_for_1_additional_trap"]=514,
	["support_additional_trap_mine_%_chance_for_1_additional_trap_mine"]=49,
	["support_additional_trap_mine_%_chance_for_2_additional_trap_mine"]=50,
	["support_additional_trap_mine_%_chance_for_3_additional_trap_mine"]=51,
	["support_ancestor_slam_totem_attack_speed_+%_final"]=515,
	["support_ancestor_slam_totem_damage_+%_final"]=4,
	["support_ancestral_slam_big_hit_ailment_damage_+%_final"]=192,
	["support_ancestral_slam_big_hit_area_+%"]=193,
	["support_ancestral_slam_big_hit_hit_damage_+%_final"]=191,
	["support_anticipation_charge_gain_frequency_+%"]=516,
	["support_anticipation_charge_gain_interval_ms"]=695,
	["support_anticipation_rapid_fire_count"]=695,
	["support_arcane_surge_base_duration_ms"]=162,
	["support_arcane_surge_cast_speed_+%"]=160,
	["support_arcane_surge_duration_ms"]=166,
	["support_arcane_surge_gain_buff_on_mana_use_threshold"]=159,
	["support_arcane_surge_mana_regeneration_rate_+%"]=160,
	["support_arcane_surge_spell_damage_+%_final_while_you_have_arcane_surge"]=517,
	["support_area_concentrate_area_damage_+%_final"]=11,
	["support_attack_skills_elemental_damage_+%_final"]=9,
	["support_attack_totem_attack_speed_+%_final"]=143,
	["support_aura_duration_base_buff_duration"]=518,
	["support_autocast_instant_spells"]=519,
	["support_autocast_warcries"]=520,
	["support_bane_curse_effect_+%_final"]=139,
	["support_barrage_attack_time_+%_per_projectile_fired"]=521,
	["support_barrage_damage_+%_final"]=12,
	["support_barrage_trap_and_mine_throwing_time_+%_final_per_projectile_fired"]=522,
	["support_base_cruelty_duration_ms"]=163,
	["support_base_lifetap_buff_duration"]=563,
	["support_better_ailments_ailment_damage_+%_final"]=94,
	["support_better_ailments_hit_damage_+%_final"]=95,
	["support_blasphemy_curse_effect_+%_final"]=140,
	["support_blood_thirst_damage_+%_final"]=523,
	["support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"]=146,
	["support_blunt_chance_to_trigger_shockwave_on_hit_%"]=524,
	["support_bonechill_cold_damage_+%_final"]=525,
	["support_brand_area_of_effect_+%_final"]=526,
	["support_brand_damage_+%_final"]=527,
	["support_brutality_physical_damage_+%_final"]=96,
	["support_burning_damage_+%_final"]=528,
	["support_cast_on_crit_quality_attack_damage_+%_final"]=529,
	["support_cast_on_crit_spell_damage_+%_final"]=19,
	["support_cast_on_melee_kill_spell_damage_+%_final"]=20,
	["support_cast_while_channelling_triggered_skill_damage_+%_final"]=21,
	["support_cast_while_channelling_triggered_skill_non_damaging_ailment_effect_+%"]=530,
	["support_chain_hit_damage_+%_final"]=80,
	["support_chance_to_bleed_bleeding_damage_+%_final"]=531,
	["support_chance_to_ignite_fire_damage_+%_final"]=97,
	["support_chaos_attacks_damage_+%_final"]=532,
	["support_chilling_areas_also_grant_cold_damage_taken_+%_equal_to_slow_amount"]=181,
	["support_chilling_areas_also_grant_cold_damage_taken_per_minute_+%"]=180,
	["support_chills_also_grant_cold_damage_taken_+%_equal_to_slow_amount"]=179,
	["support_chills_also_grant_cold_damage_taken_per_minute_+%"]=178,
	["support_clustertrap_damage_+%_final"]=533,
	["support_concentrated_effect_skill_area_of_effect_+%_final"]=30,
	["support_conflagration_ignites_from_stunning_melee_hits_count_as_coming_from_critical_strike"]=534,
	["support_conflagration_ignites_from_stunning_melee_hits_deal_damage_+%_final_per_200ms_stun"]=535,
	["support_conflagration_ignites_from_stunning_melee_hits_duration_+%"]=536,
	["support_controlled_destruction_critical_strike_chance_+%_final"]=69,
	["support_controlled_destruction_spell_damage_+%_final"]=89,
	["support_corrupting_cry_area_of_effect_+%_final"]=537,
	["support_corrupting_cry_corrupted_blood_base_physical_damage_to_deal_per_minute"]=538,
	["support_corrupting_cry_exerted_attack_applies_X_stacks_of_corrupted_blood_on_first_hit"]=539,
	["support_corrupting_cry_warcry_and_first_exerted_attack_applies_corrupted_blood_for_X_ms"]=540,
	["support_corrupting_cry_warcry_applies_X_stacks_of_corrupted_blood"]=541,
	["support_cruelty_hit_damage_+%_final"]=98,
	["support_damage_while_on_full_life_+%_final"]=8,
	["support_damaging_links_base_duration_is_gem"]=136,
	["support_damaging_links_base_duration_ms"]=136,
	["support_debilitate_hit_damage_+%_final_per_poison_stack"]=84,
	["support_debilitate_hit_damage_max_poison_stacks"]=84,
	["support_debilitate_poison_damage_+%_final"]=85,
	["support_divine_cry_damage_+%_final"]=542,
	["support_echo_damage_+%_final"]=5,
	["support_efficacy_damage_over_time_+%_final"]=92,
	["support_efficacy_spell_damage_+%_final"]=90,
	["support_elemental_proliferation_damage_+%_final"]=6,
	["support_energy_shield_leech_damage_+%_on_full_energy_shield_final"]=543,
	["support_energy_shield_leech_damage_+%_while_leeching_energy_shield_final"]=544,
	["support_executioner_damage_vs_enemies_on_low_life_+%_final"]=545,
	["support_executioner_gain_one_rare_monster_mod_on_kill_ms"]=546,
	["support_executioner_refresh_stolen_mod_on_hitting_rare_or_unique_monster_chance_%"]=547,
	["support_faster_ailments_ailment_duration_+%_final"]=548,
	["support_flamewood_totems_trigger_infernal_bolt_when_hit"]=549,
	["support_focused_ballista_totem_attack_speed_+%_final"]=550,
	["support_focused_ballista_totem_damage_+%_final"]=551,
	["support_fork_projectile_damage_+%_final"]=83,
	["support_fortify_ailment_damage_+%_final_from_melee_hits"]=552,
	["support_fortify_melee_damage_+%_final"]=553,
	["support_gem_elemental_damage_+%_final"]=99,
	["support_gem_mine_damage_+%_final"]=16,
	["support_ghost_base_duration"]=554,
	["support_greater_projectile_intensity_projectile_damage_+%_final"]=555,
	["support_greater_volley_projectile_damage_+%_final"]=610,
	["support_guardians_blessing_aura_only_enabled_while_support_minion_is_summoned"]=556,
	["support_guardians_blessing_minion_physical_damage_%_of_maximum_life_and_ES_taken_per_minute"]=557,
	["support_hextouch_curse_effect_+%_final"]=141,
	["support_hypothermia_cold_damage_over_time_+%_final"]=558,
	["support_hypothermia_damage_+%_vs_chilled_enemies_final"]=559,
	["support_ignite_prolif_ignite_damage_+%_final"]=100,
	["support_ignite_proliferation_radius"]=39,
	["support_innervate_buff_base_duration_ms"]=170,
	["support_innervate_chance_to_gain_buff_on_shock_vs_unique_%"]=560,
	["support_innervate_gain_buff_on_killing_shocked_enemy"]=168,
	["support_innervate_maximum_added_lightning_damage"]=169,
	["support_innervate_minimum_added_lightning_damage"]=169,
	["support_lesser_multiple_projectile_damage_+%_final"]=15,
	["support_lifetap_damage_+%_final_while_buffed"]=562,
	["support_lifetap_spent_life_threshold"]=561,
	["support_locus_mine_base_mine_duration"]=564,
	["support_locus_mine_cannot_detonate_mines_within_X_units"]=565,
	["support_locus_mine_damage_+%_final"]=566,
	["support_locus_mine_mines_always_target_your_location"]=567,
	["support_locus_mine_throw_mines_in_an_arc"]=568,
	["support_maim_chance_physical_damage_+%_final"]=101,
	["support_maimed_enemies_physical_damage_taken_+%"]=569,
	["support_manaforged_arrows_damage_+%_final"]=570,
	["support_manaforged_arrows_damage_+%_final_per_mana_spent"]=571,
	["support_manaforged_arrows_mana_cost_%_threshold"]=686,
	["support_melee_physical_damage_+%_final"]=1,
	["support_melee_physical_damage_attack_speed_+%_final"]=572,
	["support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits"]=2,
	["support_melee_splash_damage_+%_final"]=106,
	["support_melee_splash_damage_+%_final_for_splash"]=108,
	["support_minefield_mine_damage_+%_final"]=573,
	["support_minefield_mine_throwing_speed_+%_final"]=574,
	["support_minion_damage_+%_final"]=576,
	["support_minion_damage_minion_life_+%_final"]=577,
	["support_minion_defensive_stance_minion_damage_+%_final_against_enemies_near_you"]=578,
	["support_minion_defensive_stance_minion_damage_taken_+%_final"]=579,
	["support_minion_focus_fire_critical_strike_chance_+%_vs_focused_target"]=580,
	["support_minion_focus_fire_critical_strike_multiplier_+_vs_focused_target"]=581,
	["support_minion_focus_fire_damage_+%_final_vs_focussed_target"]=582,
	["support_minion_instability_minion_base_fire_area_damage_per_minute"]=188,
	["support_minion_maximum_life_+%_final"]=583,
	["support_minion_offensive_stance_minion_damage_+%_final_while_you_have_puppet_master"]=584,
	["support_minion_totem_resistance_elemental_damage_+%_final"]=585,
	["support_minion_use_focussed_target"]=586,
	["support_mirage_archer_attack_speed_+%_final"]=587,
	["support_mirage_archer_base_duration"]=588,
	["support_mirage_archer_damage_+%_final"]=589,
	["support_momentum_attack_speed_+%_per_stack"]=591,
	["support_momentum_base_buff_duration_ms"]=592,
	["support_momentum_buff_duration_ms"]=592,
	["support_momentum_max_stacks"]=592,
	["support_momentum_movement_speed_+%_per_stack_removed"]=593,
	["support_momentum_stack_while_channelling_base_ms"]=590,
	["support_momentum_stack_while_channelling_ms"]=590,
	["support_multicast_cast_speed_+%_final"]=111,
	["support_multiple_attack_damage_+%_final"]=113,
	["support_multiple_attacks_melee_attack_speed_+%_final"]=112,
	["support_multiple_projectile_damage_+%_final"]=13,
	["support_multiple_projectiles_critical_strike_chance_+%_final"]=34,
	["support_multithrow_damage_+%_final"]=115,
	["support_overpowered_base_duration_ms"]=594,
	["support_parallel_projectile_number_of_points_per_side"]=595,
	["support_parallel_projectiles_damage_+%_final"]=596,
	["support_phys_chaos_projectile_chaos_damage_over_time_+%_final"]=597,
	["support_phys_chaos_projectile_physical_damage_over_time_+%_final"]=598,
	["support_phys_chaos_projectile_spell_physical_projectile_damage_+%_final"]=599,
	["support_phys_proj_attack_damage_bleeing_and_poison_damage_+%_final_from_projectile_hits"]=600,
	["support_pierce_projectile_damage_+%_final"]=601,
	["support_poison_poison_damage_+%_final"]=86,
	["support_power_charge_on_crit_damage_+%_final_per_power_charge"]=602,
	["support_projectile_attack_physical_damage_+%_final"]=603,
	["support_projectile_attack_speed_+%_final"]=604,
	["support_pulverise_area_of_effect_+%_final"]=605,
	["support_pulverise_attack_speed_+%_final"]=606,
	["support_pulverise_melee_area_damage_+%_final"]=607,
	["support_pure_shock_damage_+%_final"]=608,
	["support_pure_shock_shock_as_though_damage_+%_final"]=609,
	["support_rage_gain_rage_on_melee_hit_cooldown_ms"]=611,
	["support_rain_projectile_damage_+%_final"]=14,
	["support_rapid_activation_brand_activation_rate_+%_final"]=612,
	["support_rapid_activation_brand_skill_only_primary_duration_+%_final"]=150,
	["support_rapid_activation_brand_skill_only_secondary_duration_+%_final"]=151,
	["support_rapid_decay_damage_over_time_+%_final"]=91,
	["support_recent_ignites_damage_per_recent_ignite_+%_final"]=614,
	["support_recent_ignites_damage_per_recent_ignite_+%_final_minimum"]=614,
	["support_recent_ignites_ignite_damage_per_recent_ignite_+%_final"]=613,
	["support_recent_ignites_ignite_damage_per_recent_ignite_+%_final_maximum"]=613,
	["support_recent_minions_additional_critical_strike_chance_from_wakened_fury"]=616,
	["support_recent_minions_additional_critical_strike_multiplier_from_wakened_fury"]=616,
	["support_recent_minions_effect_duration_is_%_summon_duration"]=616,
	["support_recent_minions_life_leech_from_any_damage_permyriad_from_wakened_fury"]=615,
	["support_recent_minions_max_effect_duration_ms"]=616,
	["support_recent_minions_virtual_gain_adrenaline_and_wakened_fury_when_summoned_ms"]=616,
	["support_recent_phantasms_gain_adrenaline_and_wakened_fury_when_summoned_ms"]=616,
	["support_reduce_enemy_block_and_spell_block_%"]=617,
	["support_reduced_duration_damage_+%_final"]=148,
	["support_reduced_duration_skill_effect_duration_+%_final"]=149,
	["support_remote_mine_2_base_mine_detonation_time_ms"]=621,
	["support_remote_mine_2_base_mine_duration"]=58,
	["support_remote_mine_2_chance_to_deal_double_damage_%_against_enemies_near_mines"]=698,
	["support_remote_mine_2_damage_+%_final"]=622,
	["support_remote_mine_damage_+%_final_per_mine_detonation_cascade"]=623,
	["support_remote_mine_hit_damage_+%_final"]=624,
	["support_return_returning_projectiles_damage_+%_final"]=87,
	["support_ruthless_big_hit_damage_+%_final"]=172,
	["support_ruthless_big_hit_max_count"]=171,
	["support_ruthless_big_hit_stun_base_duration_override_ms"]=174,
	["support_ruthless_blow_ailment_damage_from_melee_hits_+%_final"]=173,
	["support_sacrifice_gain_%_of_sacrificed_life_as_added_chaos_damage"]=625,
	["support_sacrifice_sacrifice_%_of_current_life"]=625,
	["support_scion_onslaught_duration_+%"]=626,
	["support_scion_onslaught_for_3_seconds_on_hitting_unique_enemy_%_chance"]=627,
	["support_scion_onslaught_on_killing_blow_%_chance"]=628,
	["support_scion_onslaught_on_killing_blow_duration_ms"]=628,
	["support_scion_onslaught_on_unique_hit_duration_ms"]=627,
	["support_slashing_buff_attack_speed_+%_final_to_grant"]=630,
	["support_slashing_buff_base_duration_ms"]=629,
	["support_slashing_damage_+%_final_from_distance"]=102,
	["support_slower_projectiles_damage_+%_final"]=631,
	["support_slower_projectiles_projectile_speed_+%_final"]=147,
	["support_spell_boost_area_damage_+%_final_per_charge"]=632,
	["support_spell_boost_area_of_effect_+%_final_per_charge"]=632,
	["support_spell_cascade_area_delay_+%"]=633,
	["support_spell_cascade_area_of_effect_+%_final"]=634,
	["support_spell_cascade_damage_+%_final"]=635,
	["support_spell_cascade_number_of_cascades_per_side"]=636,
	["support_spell_cascade_sideways"]=636,
	["support_spell_echo_final_repeat_damage_+%_final"]=637,
	["support_spell_rapid_fire_repeat_use_damage_+%_final"]=696,
	["support_spell_totem_cast_speed_+%_final"]=142,
	["support_spell_weapon_damage_gain_%_of_one_hand_melee_weapon_damage_as_added_spell_damage"]=638,
	["support_spell_weapon_damage_gain_%_of_one_hand_melee_weapon_damage_as_added_spell_damage_while_wielding_two_different_weapon_types"]=639,
	["support_spellslinger_damage_+%_final"]=640,
	["support_spirit_strike_damage_+%_final"]=81,
	["support_spiritual_cry_damage_+%_final"]=641,
	["support_split_projectile_damage_+%_final"]=82,
	["support_storm_barrier_damage_+%_final"]=644,
	["support_storm_barrier_damage_buff_base_duration_ms"]=642,
	["support_storm_barrier_damage_buff_time_threshold_ms"]=643,
	["support_storm_barrier_damage_buff_uses_time_threshold"]=643,
	["support_storm_barrier_physical_damage_taken_when_hit_+%_final"]=645,
	["support_storm_barrier_skill_type_damage_+%_final"]=646,
	["support_storm_barrier_skill_type_damage_taken_when_hit_+%_final"]=647,
	["support_swift_affliction_skill_effect_and_damaging_ailment_duration_+%_final"]=648,
	["support_totem_damage_+%_final"]=17,
	["support_trap_and_mine_damage_+%_final"]=103,
	["support_trap_and_mine_damage_mine_throwing_speed_+%_final"]=649,
	["support_trap_and_mine_damage_trap_throwing_speed_+%_final"]=650,
	["support_trap_damage_+%_final"]=114,
	["support_trap_hit_damage_+%_final"]=651,
	["support_trauma_base_duration_ms"]=679,
	["support_trauma_melee_damage_+%_final_per_trauma"]=652,
	["support_trauma_stun_duration_+%_per_trauma"]=653,
	["support_trigger_link_damage_+%_final"]=22,
	["support_unbound_ailments_ailment_damage_+%_final"]=654,
	["support_vicious_projectiles_chaos_damage_+%_final"]=656,
	["support_vicious_projectiles_physical_damage_+%_final"]=655,
	["support_void_manipulation_chaos_damage_+%_final"]=88,
	["support_weapon_elemental_damage_+%_final"]=10,
	["support_withered_base_duration_ms"]=167,
	["supported_chaos_skill_gem_level_+"]=657,
	["supported_curse_skill_gem_level_+"]=658,
	["supported_elemental_skill_gem_level_+"]=659,
	["supported_minion_skill_gem_level_+"]=660,
	["supported_physical_skill_gem_level_+"]=661,
	["supported_skill_can_only_use_axe_and_sword"]=662,
	["supported_skill_can_only_use_axe_mace_and_staff"]=697,
	["supported_skill_can_only_use_dagger_and_claw"]=664,
	["supported_skill_can_only_use_mace_and_staff"]=665,
	["supported_skill_can_only_use_wand"]=667,
	["supported_strike_skill_gem_level_+"]=668,
	["throw_traps_in_circle_radius"]=52,
	["tornado_base_damage_interval_ms"]=669,
	["total_number_of_arrows_to_fire"]=40,
	["total_number_of_projectiles_to_fire"]=40,
	["totem_life_+%"]=199,
	["transfer_hexes_to_X_nearby_enemies_on_kill"]=670,
	["trap_critical_strike_multiplier_+_per_power_charge"]=671,
	["trap_damage_+%"]=672,
	["trap_duration_+%"]=64,
	["trap_spread_+%"]=673,
	["trap_throwing_speed_+%"]=674,
	["trap_throwing_speed_+%_per_frenzy_charge"]=675,
	["trap_trigger_radius_+%"]=676,
	["trap_trigger_radius_+%_per_power_charge"]=677,
	["trauma_duration_ms"]=679,
	["trauma_strike_self_damage_per_trauma"]=679,
	["trigger_brand_support_hit_damage_+%_final_vs_branded_enemy"]=680,
	["trigger_on_attack_hit_against_rare_or_unique"]=681,
	["trigger_on_trigger_link_target_hit"]=682,
	["trigger_prismatic_burst_on_hit_%_chance"]=683,
	["trigger_vicious_hex_explosion_when_curse_ends"]=125,
	["triggered_by_brand_support"]=684,
	["triggered_by_divine_cry"]=685,
	["triggered_by_manaforged_arrows_support_%_chance"]=686,
	["triggered_by_spiritual_cry"]=687,
	["triggered_skill_damage_+%"]=688,
	["triggered_spell_spell_damage_+%"]=18,
	["unleash_support_seal_gain_frequency_+%_while_channelling"]=689,
	["unleash_support_seal_gain_frequency_+%_while_not_channelling"]=690,
	["virtual_cast_when_damage_taken_threshold"]=129,
	["virtual_support_anticipation_charge_gain_interval_ms"]=695,
	["virtual_support_scion_onslaught_on_killing_blow_duration_ms"]=628,
	["warcry_speed_+%"]=691,
	["weapon_elemental_damage_+%"]=692,
	["wither_applies_additional_wither_%"]=693,
	["withered_on_hit_chance_%"]=155,
	["you_and_enemy_movement_velocity_+%_while_affected_by_ailment_you_inflicted"]=694
}